Player Matchup

Ne Zha
Ne Zha
CodViLLa
Ne Zha
Level 128
God Stats
2W - 2L
1,529 SR
Queue Stats
152W - 183L
1,494 Elo+
Solo
Scylla
Scylla
H3td
Scylla
Level 158
God Stats
3W - 5L
1,760 SR
Queue Stats
166W - 183L
1,485 Elo+
Solo
Ymir
Ymir
Kazeshini972
Ymir
Level 109
God Stats
14W - 13L
1,642 SR
Queue Stats
96W - 101L
1,485 Elo+
Party 1
Artemis
Artemis
Rae88
Artemis
Level 79
God Stats
4W - 2L
1,874 SR
Queue Stats
178W - 180L
1,501 Elo+
Solo
Hercules
Hercules
fakis95
Hercules
Level 116
God Stats
0W - 3L
1,362 SR
Queue Stats
63W - 67L
1,504 Elo+
Party 1
Team Averages
Level 118
1,633 SR
1,494 Elo+

VS

Team Averages
Level 100
1,464 SR
1,526 Elo+
Cerberus
Cerberus
CaraiRC
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,396 Elo+
Solo
Fenrir
Fenrir
FiroRain
Fenrir
Level 117
God Stats
5W - 0L
1,500 SR
Queue Stats
74W - 60L
1,585 Elo+
Solo
Hun Batz
Hun Batz
KILLEBH
Hun Batz
Level 52
God Stats
5W - 7L
1,148 SR
Queue Stats
113W - 131L
1,492 Elo+
Solo
Raijin
Raijin
OrSaMe12
Raijin
Level 95
God Stats
34W - 22L
1,670 SR
Queue Stats
250W - 241L
1,608 Elo+
Solo
Chronos
Chronos
Segaraja
Chronos
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 89L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CodViLLa
Ne Zha
16
2 / 8 / 2
10,316
449
7,371
17,552
5,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
H3td
Scylla
19
2 / 5 / 1
11,512
501
6,983
13,155
3,517
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 5 / 9
11,774
512
11,035
19,972
20,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Rae88
Artemis
17
8 / 7 / 4
11,478
499
20,377
18,211
7,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
fakis95
Hercules
16
1 / 7 / 1
9,851
428
10,750
21,705
20,018
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaraiRC
Cerberus
17
3 / 6 / 10
12,023
523
9,496
19,665
12,613
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
FiroRain
Fenrir
20
9 / 1 / 5
13,070
568
17,132
15,294
17,053
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
KILLEBH
Hun Batz
20
4 / 2 / 8
14,557
633
12,363
16,927
6,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
OrSaMe12
Raijin
20
7 / 1 / 7
14,954
650
14,672
8,381
3,039
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Segaraja
Chronos
18
8 / 6 / 5
12,351
537
18,529
17,997
7,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
16
Kills
31
32
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaraiRC
Cerberus
3
6
10
1.33
L
Ne Zha
CodViLLa
Ne Zha
2
8
2
0.38
W
Fenrir
FiroRain
Fenrir
9
1
5
11.5
L
Scylla
H3td
Scylla
2
5
1
0.5
W
Hun Batz
KILLEBH
Hun Batz
4
2
8
4
L
3
5
9
1.5
W
Raijin
OrSaMe12
Raijin
7
1
7
10.5
L
Artemis
Rae88
Artemis
8
7
4
1.43
W
Chronos
Segaraja
Chronos
8
6
5
1.75
L
Hercules
fakis95
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,516
Damage
72,192
90,595
Taken
78,264
57,407
Mitigated
46,577
21,667
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaraiRC
Cerberus
9,496
977
0
3,486
19,665
12,613
170
3,265
16,400
38,110
0
L
Ne Zha
CodViLLa
Ne Zha
7,371
1,433
0
4,893
17,552
5,895
312
6,868
10,684
0
76,694
W
Fenrir
FiroRain
Fenrir
17,132
6,329
0
8,307
15,294
17,053
928
2,302
12,992
0
72,845
L
Scylla
H3td
Scylla
6,983
522
0
1,715
13,155
3,517
0
8,801
4,354
91,801
0
W
Hun Batz
KILLEBH
Hun Batz
12,363
4,865
0
6,164
16,927
6,682
741
3,466
13,461
0
150,344
L
11,035
2,303
750
1,836
19,972
20,412
0
11,558
8,414
36,581
0
W
Raijin
OrSaMe12
Raijin
14,672
1,214
161
1,406
8,381
3,039
246
3,149
5,232
121,989
0
L
Artemis
Rae88
Artemis
20,377
13,057
0
6,851
18,211
7,565
481
13,065
5,146
0
84,236
W
Chronos
Segaraja
Chronos
18,529
4,387
0
3,716
17,997
7,190
434
5,836
12,161
88,669
0
L
Hercules
fakis95
Hercules
10,750
3,988
0
5,622
21,705
20,018
886
2,405
19,300
0
49,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
66,955
557
Minions Killed
763
0
Camps Cleared
0
1,864,877
Distance Traveled
2,182,401
40
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,023
523
77
3
0
400,940
11
L
Ne Zha
10,316
449
125
5
0
387,194
3
W
Fenrir
13,070
568
116
5
0
492,802
5
L
Scylla
11,512
501
181
8
0
383,948
12
W
Hun Batz
14,557
633
208
9
0
488,255
7
L
Ymir
11,774
512
35
2
0
396,597
7
W
Raijin
14,954
650
240
10
0
423,080
14
L
Artemis
11,478
499
124
5
0
302,389
12
W
Chronos
12,351
537
122
5
0
377,324
5
L
Hercules
9,851
428
92
4
0
394,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role