Player Matchup

Medusa
Medusa
Bronze I
hOotS67
Medusa
Bronze I
Level 68
God Stats
2W - 1L
1,607 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,607 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,090 SR
1,222 MMR
Ra
Ra
Bronze III
Skleazy
Ra
Bronze III
Level 30
God Stats
0W - 1L
1,090 SR
Queue Stats
0W - 3L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
hOotS67
Medusa
18
8 / 1 / 0
11,420
878
14,721
11,936
5,062
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BakasuraHerculesBellonaPoseidonCu Chulainn

VS

Bans
CerberusYmirAmaterasuChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 0
9,247
711
8,442
17,493
7,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Medusa
hOotS67
Medusa
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,721
Damage
8,442
11,936
Taken
17,493
5,062
Mitigated
7,041
4,881
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,442
2,784
0
6,448
17,493
7,041
1,038
48
17,445
52,543
0
W
Medusa
hOotS67
Medusa
14,721
10,097
0
4,881
11,936
5,062
1,706
8,473
3,463
0
70,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,420
Gold Earned
9,247
96
Minions Killed
92
0
Camps Cleared
0
199,913
Distance Traveled
212,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,247
711
92
7
0
212,151
0
W
Medusa
11,420
878
96
7
0
199,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role