Player Matchup

Chaac
Chaac
FMTL xCapitalx
Chaac
Level 17
God Stats
1W - 4L
1,344 SR
Queue Stats
6W - 10L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
Kid Sinha II
Baron Samedi
Level 18
God Stats
2W - 0L
1,800 SR
Queue Stats
7W - 7L
1,337 Elo+
Solo
Hel
Hel
Rock31240
Hel
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,286 Elo+

VS

Team Averages
Level 16
1,397 SR
1,275 Elo+
Baba Yaga
Baba Yaga
Motto_Motto_2019
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,307 Elo+
Solo
Skadi
Skadi
Tata7634
Skadi
Level 8
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Arachne
Arachne
Xx3LiOnsFTWxX
Arachne
Level 26
God Stats
12W - 9L
1,546 SR
Queue Stats
76W - 77L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
14,220
677
20,293
22,445
22,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Kid Sinha II
Baron Samedi
18
9 / 3 / 7
14,408
686
26,040
20,019
9,008
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 8 / 8
11,958
569
10,806
17,280
8,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
1 / 8 / 6
11,477
547
13,968
25,245
8,574
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Tata7634
Skadi
17
2 / 3 / 7
12,392
590
9,881
17,673
14,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
17
11 / 6 / 2
13,941
664
16,238
26,384
10,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
17
Kills
14
14
Deaths
17
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
Baron Samedi
Kid Sinha II
Baron Samedi
9
3
7
4.17
L
Baba Yaga
1
8
6
0.5
W
2
8
8
0.75
L
Skadi
Tata7634
Skadi
2
3
7
1.83
L
Arachne
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,139
Damage
40,087
59,744
Taken
69,302
39,896
Mitigated
33,993
32,076
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,293
2,255
0
8,503
22,445
22,199
1,264
4,605
17,840
151
61,821
W
Baron Samedi
Kid Sinha II
Baron Samedi
26,040
1,165
3,843
9,722
20,019
9,008
1,195
3,127
16,892
77,579
0
L
Baba Yaga
13,968
2,838
0
5,361
25,245
8,574
263
12,664
12,581
43,753
0
W
10,806
1,143
4,347
5,661
17,280
8,689
977
6,354
10,926
29,604
0
L
Skadi
Tata7634
Skadi
9,881
4,057
0
2,239
17,673
14,753
0
10,078
7,595
0
51,015
L
Arachne
16,238
12,184
1,408
7,471
26,384
10,666
42
14,263
12,121
0
39,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,586
Gold Earned
37,810
228
Minions Killed
134
0
Camps Cleared
0
1,045,754
Distance Traveled
985,009
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,220
677
82
4
0
408,192
0
W
Baron Samedi
14,408
686
98
5
0
331,746
1
L
Baba Yaga
11,477
547
34
2
0
312,770
0
W
Hel
11,958
569
48
2
0
305,816
0
L
Skadi
12,392
590
69
3
0
299,015
0
L
Arachne
13,941
664
31
1
0
373,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role