Player Matchup

Baron Samedi
Baron Samedi
Angy-42-
Baron Samedi
Level 105
God Stats
5W - 3L
1,358 SR
Queue Stats
431W - 474L
1,342 Elo+
Solo
Merlin
Merlin
LeeTábornok
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 41L
1,412 Elo+
Solo
Ah Puch
Ah Puch
Mysteur421
Ah Puch
Level 85
God Stats
6W - 2L
1,636 SR
Queue Stats
156W - 154L
1,261 Elo+
Solo
Arachne
Arachne
XxE1ITES1AYERxX
Arachne
Level 75
God Stats
3W - 1L
1,485 SR
Queue Stats
56W - 57L
1,282 Elo+
Solo
Neith
Neith
Zouhair117
Neith
Level 60
God Stats
6W - 4L
1,754 SR
Queue Stats
762W - 779L
1,290 Elo+
Solo
Team Averages
Level 85
1,547 SR
1,317 Elo+

VS

Team Averages
Level 105
1,472 SR
1,379 Elo+
Kumbhakarna
Kumbhakarna
AlSobolG
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,696 Elo+
Solo
Cerberus
Cerberus
Kongscorp
Cerberus
Level 59
God Stats
22W - 6L
1,506 SR
Queue Stats
583W - 619L
1,341 Elo+
Solo
Jing Wei
Jing Wei
Marina051191
Jing Wei
Level 127
God Stats
0W - 4L
1,285 SR
Queue Stats
83W - 84L
1,307 Elo+
Solo
Terra
Terra
rdjuh
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 214L
1,257 Elo+
Solo
Sobek
Sobek
xXDennisXx666
Sobek
Level 132
God Stats
12W - 10L
1,569 SR
Queue Stats
488W - 492L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angy-42-
Baron Samedi
18
2 / 3 / 25
10,510
751
17,388
10,771
5,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
19
6 / 1 / 20
11,501
822
16,268
5,942
2,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Mysteur421
Ah Puch
19
9 / 2 / 24
11,435
817
21,886
11,702
3,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
11 / 4 / 12
11,518
823
17,614
16,438
5,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
19
10 / 1 / 21
11,392
814
23,238
12,155
4,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlSobolG
Kumbhakarna
14
0 / 7 / 6
7,693
550
4,196
20,274
17,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Kongscorp
Cerberus
12
1 / 11 / 3
7,749
554
9,585
24,714
14,011
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Marina051191
Jing Wei
19
6 / 8 / 1
11,225
802
14,664
18,149
7,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
rdjuh
Terra
16
1 / 7 / 8
9,400
671
5,296
21,290
21,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 5 / 4
9,146
653
8,820
18,574
19,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
33
38
Kills
11
11
Deaths
38
102
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AlSobolG
Kumbhakarna
0
7
6
0.43
W
Baron Samedi
Angy-42-
Baron Samedi
2
3
25
4.83
L
Cerberus
Kongscorp
Cerberus
1
11
3
0.23
W
Merlin
6
1
20
16
L
Jing Wei
Marina051191
Jing Wei
6
8
1
0.81
W
Ah Puch
Mysteur421
Ah Puch
9
2
24
10.5
W
11
4
12
4.25
W
Neith
10
1
21
20.5
L
Terra
rdjuh
Terra
1
7
8
0.71
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,394
Damage
42,561
57,008
Taken
103,001
22,548
Mitigated
79,818
32,877
Healing
31,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AlSobolG
Kumbhakarna
4,196
351
567
1,515
20,274
17,476
0
9,834
10,440
8,277
0
W
Baron Samedi
Angy-42-
Baron Samedi
17,388
2,635
5,625
3,257
10,771
5,583
1,159
4,269
6,502
35,607
0
L
Cerberus
Kongscorp
Cerberus
9,585
230
1,401
3,628
24,714
14,011
0
10,132
14,582
16,943
0
W
Merlin
16,268
1,429
927
923
5,942
2,478
207
2,265
3,677
33,399
0
L
Jing Wei
Marina051191
Jing Wei
14,664
5,800
1,904
1,140
18,149
7,989
0
14,537
3,612
0
46,380
W
Ah Puch
Mysteur421
Ah Puch
21,886
1,634
2,758
4,348
11,702
3,968
456
4,763
6,939
38,538
0
W
17,614
13,912
1,457
6,109
16,438
5,676
2,060
9,037
7,401
0
24,276
W
Neith
23,238
14,523
1,629
5,844
12,155
4,843
1,080
7,563
4,592
0
36,003
L
Terra
rdjuh
Terra
5,296
444
9,522
5,515
21,290
21,272
0
11,696
9,594
14,016
0
L
8,820
226
1,431
4,387
18,574
19,070
0
9,343
9,231
17,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,356
Gold Earned
45,213
156
Minions Killed
197
0
Camps Cleared
0
1,153,271
Distance Traveled
1,070,260
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,693
550
19
1
0
236,252
0
W
Baron Samedi
10,510
751
48
3
0
212,006
4
L
Cerberus
7,749
554
23
2
0
213,084
0
W
Merlin
11,501
822
40
3
0
221,862
0
L
Jing Wei
11,225
802
102
7
0
191,537
0
W
Ah Puch
11,435
817
32
2
0
246,129
0
W
Arachne
11,518
823
11
1
0
239,434
0
W
Neith
11,392
814
25
2
0
233,840
0
L
Terra
9,400
671
24
2
0
200,057
0
L
Sobek
9,146
653
29
2
0
229,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role