Player Matchup

Nemesis
Nemesis
Derc-Hen
Nemesis
Level 8
God Stats
3W - 5L
1,150 SR
Queue Stats
32W - 28L
1,062 Elo+
Solo
Nu Wa
Nu Wa
FireRity
Nu Wa
Level 12
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 3L
1,209 Elo+
Solo
Fenrir
Fenrir
Kenomajas25_HUN
Fenrir
Level 11
God Stats
14W - 15L
1,513 SR
Queue Stats
49W - 48L
1,333 Elo+
Solo
Bakasura
Bakasura
Shi-Toshi69
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,398 Elo+
Solo
Izanami
Izanami
SuperScholle
Izanami
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 137L
1,277 Elo+
Solo
Team Averages
Level 12
1,387 SR
1,256 Elo+

VS

Team Averages
Level 12
1,416 SR
1,475 Elo+
Arachne
Arachne
BadBunny__YEYEYE
Arachne
Level 25
God Stats
14W - 17L
1,368 SR
Queue Stats
170W - 187L
1,364 Elo+
Solo
Ymir
Ymir
Er_RAFA69
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
Joshi_Loco24
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 1
Neith
Neith
MelissaDove23
Neith
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 13L
1,359 Elo+
Solo
Kukulkan
Kukulkan
monnstaX
Kukulkan
Level 10
God Stats
2W - 2L
1,214 SR
Queue Stats
6W - 4L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Derc-Hen
Nemesis
10
3 / 6 / 4
8,384
381
7,426
10,996
2,989
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
FireRity
Nu Wa
15
0 / 4 / 10
9,122
415
6,311
12,643
5,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
7 / 5 / 4
9,651
439
8,039
17,072
7,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Shi-Toshi69
Bakasura
6
0 / 1 / 1
6,666
303
837
4,024
868
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SuperScholle
Izanami
19
20 / 8 / 2
13,508
614
21,309
16,171
7,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 2
14,457
657
12,998
16,697
8,345
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
12
1 / 3 / 5
10,261
466
3,894
9,727
6,564
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 10 / 4
10,533
479
7,521
12,223
4,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 4
11,055
503
9,452
15,279
5,828
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
monnstaX
Kukulkan
15
0 / 9 / 0
10,197
464
5,032
9,290
3,005
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
30
Kills
18
24
Deaths
31
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
L
Nemesis
Derc-Hen
Nemesis
3
6
4
0.83
W
Ymir
1
3
5
1.17
L
Nu Wa
FireRity
Nu Wa
0
4
10
1.25
W
3
10
4
0.5
L
7
5
4
1.8
W
2
7
4
0.57
L
Bakasura
Shi-Toshi69
Bakasura
0
1
1
0.5
L
Izanami
SuperScholle
Izanami
20
8
2
2.63
W
Kukulkan
monnstaX
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
38,897
60,906
Taken
63,216
23,552
Mitigated
27,806
6,652
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,998
8,642
0
9,360
16,697
8,345
4,235
1,215
15,482
0
115,681
L
Nemesis
Derc-Hen
Nemesis
7,426
3,743
0
1,042
10,996
2,989
739
4,238
6,758
0
28,725
W
Ymir
3,894
408
0
1,354
9,727
6,564
374
928
8,799
13,965
0
L
Nu Wa
FireRity
Nu Wa
6,311
1,307
0
0
12,643
5,332
0
6,501
6,142
31,420
0
W
7,521
1,394
152
712
12,223
4,064
730
2,542
9,681
33,879
0
L
8,039
4,099
0
3,623
17,072
7,117
0
4,390
12,682
0
33,890
W
9,452
4,909
0
4,124
15,279
5,828
3,941
1,121
14,138
0
67,745
L
Bakasura
Shi-Toshi69
Bakasura
837
653
0
1,237
4,024
868
0
1,022
3,002
0
2,975
L
Izanami
SuperScholle
Izanami
21,309
12,500
0
750
16,171
7,246
2,408
5,921
10,250
115
84,601
W
Kukulkan
monnstaX
Kukulkan
5,032
957
0
0
9,290
3,005
2,004
620
8,670
45,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
56,503
246
Minions Killed
437
0
Camps Cleared
0
1,418,722
Distance Traveled
1,672,857
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,457
657
170
8
0
443,120
5
L
Nemesis
8,384
381
32
1
0
270,747
0
W
Ymir
10,261
466
29
1
0
307,585
1
L
Nu Wa
9,122
415
36
2
0
333,346
0
W
Ra
10,533
479
48
2
0
308,738
0
L
Fenrir
9,651
439
43
2
0
388,074
8
W
Neith
11,055
503
103
5
0
347,863
0
L
Bakasura
6,666
303
11
1
0
126,758
0
L
Izanami
13,508
614
124
6
0
299,797
3
W
Kukulkan
10,197
464
87
4
0
265,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role