Player Matchup

Ganesha
Ganesha
Akoq
Ganesha
Level 96
God Stats
4W - 10L
1,589 SR
Queue Stats
315W - 269L
1,537 Elo+
Party 1
Hera
Hera
AnubisGodofSand
Hera
Level 47
God Stats
3W - 2L
1,409 SR
Queue Stats
114W - 120L
1,444 Elo+
Party 1
Ymir
Ymir
GhostlyMist25
Ymir
Level 156
God Stats
8W - 4L
1,388 SR
Queue Stats
365W - 378L
1,453 Elo+
Solo
Merlin
Merlin
Ghostman1995
Merlin
Level 105
God Stats
2W - 4L
1,136 SR
Queue Stats
76W - 67L
1,526 Elo+
Party 1
Zeus
Zeus
LimitableLake4
Zeus
Level 35
God Stats
1W - 3L
1,630 SR
Queue Stats
32W - 44L
1,422 Elo+
Solo
Team Averages
Level 88
1,430 SR
1,476 Elo+

VS

Team Averages
Level 103
1,488 SR
1,497 Elo+
Ullr
Ullr
DarkNesSharingan
Ullr
Level 123
God Stats
0W - 2L
1,267 SR
Queue Stats
84W - 85L
1,455 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Feto_Amanteigado
Cu Chulainn
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,541 Elo+
Party 2
Da Ji
Da Ji
Invaderzim99
Da Ji
Level 48
God Stats
2W - 2L
1,715 SR
Queue Stats
105W - 115L
1,466 Elo+
Party 3
Hou Yi
Hou Yi
SUPERxBLACKxJEW
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 178L
1,523 Elo+
Solo
Nox
Nox
Scyfang
Nox
Level 88
God Stats
3W - 5L
1,455 SR
Queue Stats
137W - 142L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Akoq
Ganesha
19
0 / 4 / 21
11,925
701
9,907
19,115
21,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
3 / 5 / 20
11,459
674
9,601
12,372
5,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
2 / 6 / 15
11,089
652
8,921
15,986
18,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
19
4 / 2 / 12
11,353
668
19,822
9,012
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 4 / 5
15,861
933
35,548
13,242
7,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 17
10,384
611
8,357
12,494
4,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Feto_Amanteigado
Cu Chulainn
17
1 / 9 / 15
9,981
587
13,424
34,814
39,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 6 / 12
10,074
593
9,187
16,270
23,578
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 4 / 9
12,715
748
12,917
16,911
6,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nox
20
4 / 4 / 13
11,474
675
15,608
14,189
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
27
Kills
20
21
Deaths
27
73
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Akoq
Ganesha
0
4
21
2.63
W
3
5
20
2.6
L
1
4
17
2.38
L
Cu Chulainn
Feto_Amanteigado
Cu Chulainn
1
9
15
0.94
W
2
6
15
1.58
W
Merlin
4
2
12
5
L
4
6
12
1.67
W
18
4
5
5.13
L
10
4
9
3.63
L
Nox
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,799
Damage
59,493
69,727
Taken
94,678
57,973
Mitigated
78,410
17,441
Healing
35,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Akoq
Ganesha
9,907
271
2,337
1,111
19,115
21,119
792
4,622
14,493
21,984
0
W
9,601
2,625
2,260
2,547
12,372
5,858
1,255
2,807
9,565
27,796
0
L
8,357
2,996
1,637
1,299
12,494
4,259
458
11,474
1,020
0
24,871
L
Cu Chulainn
Feto_Amanteigado
Cu Chulainn
13,424
3,017
1,715
8,351
34,814
39,137
0
30,076
4,738
0
27,244
W
8,921
1,195
1,177
1,076
15,986
18,304
613
4,950
11,036
15,782
0
W
Merlin
19,822
1,418
1,194
1,742
9,012
4,994
2,036
1,875
7,137
39,973
0
L
9,187
1,243
1,911
1,994
16,270
23,578
0
14,036
2,234
0
11,534
W
35,548
2,658
1,777
2,220
13,242
7,698
1,753
1,354
11,888
68,410
0
L
12,917
4,173
3,349
5,677
16,911
6,436
272
15,295
1,616
0
49,929
L
Nox
15,608
1,393
4,073
5,014
14,189
5,000
626
12,918
1,271
27,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,687
Gold Earned
54,628
189
Minions Killed
165
0
Camps Cleared
0
1,411,280
Distance Traveled
1,382,572
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,925
701
0
0
0
295,561
0
W
Hera
11,459
674
35
2
0
295,475
0
L
Ullr
10,384
611
39
2
0
266,360
0
L
Cu Chulainn
9,981
587
20
1
0
256,503
3
W
Ymir
11,089
652
23
1
0
245,633
0
W
Merlin
11,353
668
44
3
0
283,909
0
L
Da Ji
10,074
593
3
0
0
288,030
0
W
Zeus
15,861
933
87
5
0
290,702
4
L
Hou Yi
12,715
748
67
4
0
273,118
1
L
Nox
11,474
675
36
2
0
298,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role