Player Matchup

Anubis
Anubis
DaRealKings8
Anubis
Level 10
God Stats
7W - 9L
1,124 SR
Queue Stats
10W - 19L
1,149 Elo+
Party 2
Da Ji
Da Ji
PICaSsOO7513
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 117L
1,329 Elo+
Solo
Hades
Hades
SGTLUX
Hades
Level 14
God Stats
30W - 36L
1,359 SR
Queue Stats
32W - 47L
1,193 Elo+
Party 2
Yemoja
Yemoja
TsunaamiPapi
Yemoja
Level 12
God Stats
11W - 13L
1,407 SR
Queue Stats
13W - 23L
1,185 Elo+
Party 2
Cupid
Cupid
penatrayshon495
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
988 Elo+
Party 2
Team Averages
Level 13
1,378 SR
1,169 Elo+

VS

Team Averages
Level 21
1,419 SR
1,242 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 31
God Stats
5W - 3L
1,579 SR
Queue Stats
29W - 21L
1,429 Elo+
Solo
Neith
Neith
Billystock94
Neith
Level 17
God Stats
3W - 2L
1,321 SR
Queue Stats
3W - 4L
1,583 Elo+
Solo
Arachne
Arachne
IrishMortal
Arachne
Level 16
God Stats
3W - 1L
1,360 SR
Queue Stats
4W - 12L
997 Elo+
Party 1
Erlang Shen
Erlang Shen
Turtlebeachy
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,293 Elo+
Solo
Chang'e
Chang'e
rocknroll133
Chang'e
Level 17
God Stats
1W - 3L
1,334 SR
Queue Stats
1W - 8L
908 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 13 / 2
9,246
356
5,147
15,779
4,804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 8 / 3
9,469
364
7,553
20,462
6,522
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
SGTLUX
Hades
20
11 / 4 / 4
13,424
516
20,618
22,789
19,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
18
5 / 3 / 3
11,206
431
18,773
14,255
13,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 13 / 1
8,333
321
2,568
15,848
3,642

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
8 / 2 / 6
14,671
564
20,791
12,422
4,972
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
3 / 8 / 2
12,224
470
8,296
15,845
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
IrishMortal
Arachne
20
8 / 3 / 9
15,286
588
11,656
22,056
10,126
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Turtlebeachy
Erlang Shen
20
21 / 0 / 5
16,592
638
29,524
17,392
16,351
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
rocknroll133
Chang'e
15
0 / 7 / 5
10,650
410
2,803
14,677
5,687
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
20
Kills
40
41
Deaths
20
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
2
6
5.5
W
3
8
2
0.5
L
Anubis
1
13
2
0.15
W
Arachne
IrishMortal
Arachne
8
3
9
4.17
L
3
8
3
0.56
L
Hades
SGTLUX
Hades
11
4
4
3.25
L
Yemoja
5
3
3
2.17
W
Erlang Shen
Turtlebeachy
Erlang Shen
21
0
5
23.5
L
0
13
1
0.04
W
Chang'e
rocknroll133
Chang'e
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,659
Damage
73,070
89,133
Taken
82,392
47,507
Mitigated
42,805
15,721
Healing
34,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
20,791
715
279
3,075
12,422
4,972
3,850
6,731
5,691
88,044
0
W
8,296
3,195
0
3,607
15,845
5,669
5,046
10,031
5,814
0
84,524
L
Anubis
5,147
1,021
0
1,439
15,779
4,804
1,123
1,667
14,112
54,353
0
W
Arachne
IrishMortal
Arachne
11,656
7,511
0
10,188
22,056
10,126
429
8,167
13,889
0
128,682
L
7,553
1,630
726
2,538
20,462
6,522
0
6,406
14,056
0
37,233
L
Hades
SGTLUX
Hades
20,618
1,409
191
7,452
22,789
19,143
481
9,084
13,705
84,185
0
L
Yemoja
18,773
2,377
1,507
1,868
14,255
13,396
296
4,932
9,323
70,095
0
W
Erlang Shen
Turtlebeachy
Erlang Shen
29,524
16,401
0
9,095
17,392
16,351
3,367
8,914
8,478
0
115,228
L
2,568
1,334
0
0
15,848
3,642
406
1,505
14,343
0
16,801
W
Chang'e
rocknroll133
Chang'e
2,803
516
3,742
4,441
14,677
5,687
265
12,197
2,480
15,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
69,423
435
Minions Killed
623
0
Camps Cleared
0
1,931,624
Distance Traveled
2,218,590
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,671
564
164
6
0
470,057
0
W
Neith
12,224
470
126
5
0
402,406
0
L
Anubis
9,246
356
90
3
0
390,153
0
W
Arachne
15,286
588
141
5
0
489,276
1
L
Da Ji
9,469
364
61
2
0
440,060
0
L
Hades
13,424
516
152
6
0
397,024
0
L
Yemoja
11,206
431
89
3
0
374,095
1
W
Erlang Shen
16,592
638
170
7
0
507,109
6
L
Cupid
8,333
321
43
2
0
330,292
0
W
Chang'e
10,650
410
22
1
0
349,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role