Player Matchup

Nemesis
Nemesis
AsthmAmmy
Nemesis
Level 8
God Stats
10W - 4L
1,761 SR
Queue Stats
58W - 37L
1,358 Elo+
Party 4
Ao Kuang
Ao Kuang
Da_MENTAL_ONE
Ao Kuang
Level 27
God Stats
52W - 51L
1,584 SR
Queue Stats
510W - 448L
1,358 Elo+
Party 4
King Arthur
King Arthur
NotoriousCarnage
King Arthur
Level 28
God Stats
6W - 4L
1,743 SR
Queue Stats
92W - 109L
1,325 Elo+
Party 2
Discordia
Discordia
NotoriousEnso
Discordia
Level 27
God Stats
34W - 14L
1,679 SR
Queue Stats
77W - 78L
1,348 Elo+
Party 2
Anubis
Anubis
joordangamer
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,216 Elo+
Solo
Team Averages
Level 19
1,654 SR
1,321 Elo+

VS

Team Averages
Level 20
1,440 SR
1,294 Elo+
Set
Set
GOOBLE_BERRIES
Set
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
149W - 174L
1,532 Elo+
Party 1
Mulan
Mulan
P3ngu1n FaN
Mulan
Level 13
God Stats
7W - 6L
1,432 SR
Queue Stats
8W - 10L
1,279 Elo+
Party 3
Neith
Neith
annihilatoract
Neith
Level 5
God Stats
2W - 3L
1,011 SR
Queue Stats
2W - 3L
916 Elo+
Party 3
Bellona
Bellona
madzipper77
Bellona
Level 25
God Stats
4W - 5L
1,461 SR
Queue Stats
9W - 9L
1,404 Elo+
Solo
Arachne
Arachne
skitlesbry
Arachne
Level 27
God Stats
8W - 9L
1,796 SR
Queue Stats
42W - 42L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsthmAmmy
Nemesis
20
9 / 1 / 8
19,292
536
16,422
18,731
8,449
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Da_MENTAL_ONE
Ao Kuang
20
5 / 12 / 7
16,698
464
17,698
33,132
12,683
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
NotoriousCarnage
King Arthur
20
3 / 13 / 14
16,599
461
23,755
40,955
48,178
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
NotoriousEnso
Discordia
20
20 / 2 / 7
20,332
565
68,770
8,391
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
19
3 / 9 / 4
14,456
402
9,022
17,152
7,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 10
17,729
492
33,906
42,271
15,253
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 8 / 14
15,288
425
15,497
36,263
18,849
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 14 / 6
15,051
418
12,323
26,967
8,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
madzipper77
Bellona
20
5 / 4 / 4
16,021
445
10,485
32,174
14,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
skitlesbry
Arachne
20
10 / 5 / 8
16,811
467
16,260
28,116
9,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
78
40
Kills
36
37
Deaths
40
40
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AsthmAmmy
Nemesis
9
1
8
13
W
Ao Kuang
Da_MENTAL_ONE
Ao Kuang
5
12
7
0.71
L
14
9
10
2.11
W
King Arthur
NotoriousCarnage
King Arthur
3
13
14
0.77
W
Discordia
NotoriousEnso
Discordia
20
2
7
11.75
L
4
8
14
1.38
L
3
14
6
0.43
W
Anubis
3
9
4
0.56
L
Bellona
madzipper77
Bellona
5
4
4
1.75
L
Arachne
skitlesbry
Arachne
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,667
Damage
88,471
118,361
Taken
165,791
79,607
Mitigated
66,191
30,513
Healing
43,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AsthmAmmy
Nemesis
16,422
7,566
0
5,154
18,731
8,449
6,348
0
18,731
0
131,751
W
Ao Kuang
Da_MENTAL_ONE
Ao Kuang
17,698
5,393
643
13,423
33,132
12,683
5,299
0
33,132
86,172
0
L
33,906
20,567
0
19,000
42,271
15,253
0
24,236
18,035
0
146,818
W
King Arthur
NotoriousCarnage
King Arthur
23,755
1,259
0
11,146
40,955
48,178
1,771
0
40,955
0
87,652
W
Discordia
NotoriousEnso
Discordia
68,770
1,491
0
0
8,391
2,830
2,674
0
8,391
146,283
0
L
15,497
5,961
0
4,744
36,263
18,849
2,099
21,421
14,842
0
59,096
L
12,323
5,068
0
3,677
26,967
8,277
1,050
13,645
13,322
0
91,764
W
Anubis
9,022
745
0
147
17,152
7,467
2,406
0
17,152
48,001
0
L
Bellona
madzipper77
Bellona
10,485
4,882
0
4,339
32,174
14,092
2,696
21,295
10,879
0
77,272
L
Arachne
skitlesbry
Arachne
16,260
13,564
573
11,311
28,116
9,720
973
14,893
13,223
0
78,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,377
Gold Earned
80,900
636
Minions Killed
650
0
Camps Cleared
0
2,996,880
Distance Traveled
2,903,574
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,292
536
182
5
0
766,907
0
W
Ao Kuang
16,698
464
118
3
0
529,528
3
L
Set
17,729
492
167
5
0
591,161
0
W
King Arthur
16,599
461
98
3
0
573,988
1
W
Discordia
20,332
565
168
5
0
682,364
6
L
Mulan
15,288
425
91
3
0
525,769
2
L
Neith
15,051
418
127
4
0
434,311
6
W
Anubis
14,456
402
70
2
0
444,093
3
L
Bellona
16,021
445
137
4
0
682,365
0
L
Arachne
16,811
467
128
4
0
669,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role