Player Matchup

Sol
Sol
Silver II
Kpizzle35
Sol
Silver II
Level 106
God Stats
63W - 41L
1,743 SR
Queue Stats
115W - 100L
1,161 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,743 SR
1,161 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,500 SR
846 MMR
Agni
Agni
Bronze III
SiinrajiaalZero
Agni
Bronze III
Level 127
God Stats
85W - 49L
1,500 SR
Queue Stats
227W - 188L
846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
10,316
938
6,404
11,337
5,821
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AnubisSetHadesSkadiAphrodite

VS

Bans
PoseidonIzanamiAh Muzen CabHelLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,951
723
8,216
10,903
3,863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,404
Damage
8,216
11,337
Taken
10,903
5,821
Mitigated
3,863
8,302
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,404
2,770
0
8,302
11,337
5,821
2,869
8,266
3,071
60,748
0
L
8,216
645
0
2,178
10,903
3,863
0
6,476
4,427
51,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,316
Gold Earned
7,951
118
Minions Killed
85
0
Camps Cleared
0
175,474
Distance Traveled
217,240
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,316
938
118
11
0
175,474
1
L
Agni
7,951
723
85
8
0
217,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role