Player Matchup

Neith
Neith
Dom_Uchiha_
Neith
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LtK-Killaz
Zhong Kui
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
LtK-savage-
Heimdallr
Level 85
God Stats
1W - 1L
1,337 SR
Queue Stats
14W - 8L
1,408 Elo+
Party 1
Team Averages
Level 75
1,518 SR
1,441 Elo+

VS

Team Averages
Level 30
1,650 SR
1,512 Elo+
Kukulkan
Kukulkan
BNC TheMessiah
Kukulkan
Level 37
God Stats
177W - 145L
1,726 SR
Queue Stats
189W - 167L
1,704 Elo+
Party 2
Ymir
Ymir
BNCtheparadox
Ymir
Level 44
God Stats
74W - 71L
1,498 SR
Queue Stats
147W - 132L
1,416 Elo+
Party 2
Bellona
Bellona
OzTheWizard-12
Bellona
Level 8
God Stats
2W - 5L
1,726 SR
Queue Stats
38W - 32L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 7
12,727
553
8,271
16,032
6,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
LtK-Killaz
Zhong Kui
20
8 / 6 / 13
16,943
737
32,073
25,230
20,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
LtK-savage-
Heimdallr
20
15 / 4 / 9
17,645
767
24,755
15,435
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
4 / 5 / 13
14,307
622
12,076
18,674
7,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

17
6 / 10 / 12
14,637
636
16,114
27,821
22,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 9 / 8
15,565
677
16,055
27,753
29,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
24
Kills
20
20
Deaths
24
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
5
13
2.1
L
6
10
12
1.2
W
1
10
7
0.45
W
Zhong Kui
LtK-Killaz
Zhong Kui
8
6
13
2.42
W
Heimdallr
LtK-savage-
Heimdallr
15
4
9
4.88
L
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,099
Damage
44,245
56,697
Taken
74,248
32,869
Mitigated
59,500
14,020
Healing
11,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,076
721
2,181
1,541
18,674
7,740
315
10,830
7,844
80,697
0
L
16,114
2,081
932
1,669
27,821
22,652
431
11,596
16,225
50,190
0
W
8,271
3,564
0
1,548
16,032
6,319
32
7,540
8,492
0
37,547
W
Zhong Kui
LtK-Killaz
Zhong Kui
32,073
2,954
0
10,217
25,230
20,377
1,490
12,048
13,182
90,418
0
W
Heimdallr
LtK-savage-
Heimdallr
24,755
3,983
0
2,255
15,435
6,173
1,579
8,613
6,822
0
85,829
L
16,055
5,003
1,803
3,478
27,753
29,108
366
9,719
18,034
0
38,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
44,509
232
Minions Killed
211
0
Camps Cleared
0
995,913
Distance Traveled
1,229,847
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,307
622
122
5
0
399,006
3
L
Ymir
14,637
636
51
2
0
317,644
0
W
Neith
12,727
553
50
2
0
286,998
0
W
Zhong Kui
16,943
737
84
4
0
303,109
0
W
Heimdallr
17,645
767
98
4
0
405,806
0
L
Bellona
15,565
677
38
2
0
513,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role