Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
rRevenna
Anhur
Level 159
God Stats
12W - 4L
1,824 SR
Queue Stats
161W - 88L
1,811 Elo+
Party 2
Eset
Eset
xLionheart95
Eset
Level 29
God Stats
20W - 14L
1,729 SR
Queue Stats
683W - 569L
1,719 Elo+
Party 2
Team Averages
Level 115
1,684 SR
1,677 Elo+

VS

Team Averages
Level 62
1,459 SR
1,600 Elo+
Neith
Neith
Aiddiction
Neith
Level 12
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
JustAsianEnough
King Arthur
Level 27
God Stats
0W - 3L
1,427 SR
Queue Stats
9W - 7L
1,637 Elo+
Party 1
Baba Yaga
Baba Yaga
Vanguard Helios
Baba Yaga
Level 146
God Stats
2W - 2L
1,420 SR
Queue Stats
12W - 12L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 14
8,258
826
5,531
12,365
11,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
rRevenna
Anhur
12
11 / 1 / 6
9,341
934
12,532
8,149
2,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 2 / 11
8,638
864
9,105
7,373
2,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 7 / 3
6,275
628
5,950
8,812
2,057
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
JustAsianEnough
King Arthur
9
2 / 5 / 2
6,769
677
6,624
11,907
8,189
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Vanguard Helios
Baba Yaga
9
2 / 9 / 1
6,555
656
5,714
10,074
2,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
4
4
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
14
11
L
Neith
0
7
3
0.21
L
King Arthur
JustAsianEnough
King Arthur
2
5
2
0.6
L
Baba Yaga
Vanguard Helios
Baba Yaga
2
9
1
0.28
W
Anhur
rRevenna
Anhur
11
1
6
14
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
18,288
27,887
Taken
30,793
16,300
Mitigated
12,497
13,327
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,531
2,098
565
6,733
12,365
11,200
98
2,028
10,337
0
11,907
L
Neith
5,950
2,186
0
564
8,812
2,057
0
2,888
5,924
0
11,359
L
King Arthur
JustAsianEnough
King Arthur
6,624
1,004
0
3,494
11,907
8,189
0
4,523
7,384
0
14,954
L
Baba Yaga
Vanguard Helios
Baba Yaga
5,714
634
0
1,733
10,074
2,251
0
1,714
8,360
22,629
0
W
Anhur
rRevenna
Anhur
12,532
7,478
0
2,264
8,149
2,682
1,581
1,465
6,684
0
40,915
W
9,105
625
1,213
2,552
7,373
2,418
995
2,249
5,124
32,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
19,599
99
Minions Killed
63
0
Camps Cleared
0
599,892
Distance Traveled
573,553
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,258
826
15
2
0
235,541
2
L
Neith
6,275
628
13
1
0
188,077
0
L
King Arthur
6,769
677
18
2
0
199,906
3
L
Baba Yaga
6,555
656
32
3
0
185,570
1
W
Anhur
9,341
934
40
4
0
172,690
2
W
Eset
8,638
864
44
4
0
191,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role