Player Matchup

Pele
Pele
 
Pele
Level 61
God Stats
2W - 6L
1,254 SR
Queue Stats
192W - 261L
1,285 Elo+
Solo
Zeus
Zeus
FaZe_FudgePack
Zeus
Level 64
God Stats
15W - 9L
1,431 SR
Queue Stats
17W - 11L
1,605 Elo+
Party 1
King Arthur
King Arthur
MHWRathian
King Arthur
Level 67
God Stats
3W - 2L
1,430 SR
Queue Stats
19W - 15L
1,573 Elo+
Party 1
Team Averages
Level 64
1,372 SR
1,488 Elo+

VS

Team Averages
Level 56
1,521 SR
1,391 Elo+
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MellyTried
Chaac
Level 50
God Stats
26W - 16L
1,692 SR
Queue Stats
243W - 229L
1,434 Elo+
Party 2
Zeus
Zeus
YxungRyzre
Zeus
Level 33
God Stats
27W - 43L
1,372 SR
Queue Stats
78W - 121L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 1 / 11
9,421
673
4,689
10,182
3,389
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 1 / 11
10,239
731
13,402
5,620
1,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MHWRathian
King Arthur
15
11 / 2 / 7
11,183
799
18,769
13,103
12,651
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 8 / 1
8,327
595
6,655
16,030
4,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
12
0 / 3 / 3
8,979
641
7,218
16,626
12,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 8 / 1
9,827
702
5,082
9,896
2,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
4
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
1
11
7.5
L
Hel
 
Hel
0
8
1
0.06
W
5
1
11
10.5
W
King Arthur
MHWRathian
King Arthur
11
2
7
7.25
L
Chaac
0
3
3
0.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,860
Damage
18,955
28,905
Taken
42,552
17,891
Mitigated
19,426
8,037
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,689
610
0
2,592
10,182
3,389
1,744
5,185
4,997
0
32,235
L
Hel
 
Hel
6,655
600
1,243
6,553
16,030
4,218
578
5,573
10,457
42,707
0
W
13,402
313
0
219
5,620
1,851
380
2,268
3,352
35,381
0
W
King Arthur
MHWRathian
King Arthur
18,769
3,108
975
4,251
13,103
12,651
557
4,612
8,491
0
50,243
L
Chaac
7,218
632
191
4,753
16,626
12,581
116
6,704
9,922
0
39,593
L
5,082
0
296
1,020
9,896
2,627
237
1,176
8,708
16,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
27,133
136
Minions Killed
151
0
Camps Cleared
0
821,782
Distance Traveled
696,754
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,421
673
38
3
0
265,203
1
L
Hel
8,327
595
76
5
0
243,564
0
W
Zeus
10,239
731
57
4
0
278,502
0
W
King Arthur
11,183
799
41
3
0
278,077
1
L
Chaac
8,979
641
52
4
0
293,339
0
L
Zeus
9,827
702
23
2
0
159,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role