Player Matchup

Da Ji
Da Ji
RVLS Alex
Da Ji
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 47L
1,414 Elo+
Party 3
Chaac
Chaac
RVLS Brisck
Chaac
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 31L
1,429 Elo+
Party 3
Cerberus
Cerberus
RVLS Bullet
Cerberus
Level 84
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 35L
1,474 Elo+
Party 3
Discordia
Discordia
RVLS Karimoo
Discordia
Level 122
God Stats
1W - 2L
1,767 SR
Queue Stats
64W - 72L
1,585 Elo+
Party 3
Medusa
Medusa
RVLS Vogue
Medusa
Level 86
God Stats
4W - 1L
1,730 SR
Queue Stats
37W - 47L
1,448 Elo+
Party 3
Team Averages
Level 93
1,558 SR
1,470 Elo+

VS

Team Averages
Level 90
1,671 SR
1,466 Elo+
Cabrakan
Cabrakan
Lux Ares
Cabrakan
Level 124
God Stats
12W - 4L
1,992 SR
Queue Stats
158W - 135L
1,443 Elo+
Party 2
Chernobog
Chernobog
SILENT ENDEAV0R
Chernobog
Level 68
God Stats
15W - 7L
1,592 SR
Queue Stats
87W - 86L
1,433 Elo+
Party 1
Thor
Thor
SniperHokey
Thor
Level 108
God Stats
3W - 3L
1,563 SR
Queue Stats
164W - 135L
1,544 Elo+
Party 1
Chang'e
Chang'e
Totmoo 1
Chang'e
Level 45
God Stats
3W - 2L
1,572 SR
Queue Stats
80W - 85L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
zWavo
Kuzenbo
Level 106
God Stats
2W - 0L
1,635 SR
Queue Stats
65W - 55L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
RVLS Alex
Da Ji
20
7 / 14 / 12
17,924
448
19,168
41,065
16,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
2 / 6 / 14
16,913
423
26,132
44,453
54,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
RVLS Bullet
Cerberus
20
3 / 8 / 18
18,166
454
37,969
64,181
75,093
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
RVLS Karimoo
Discordia
20
18 / 7 / 4
24,106
603
56,509
32,531
12,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
RVLS Vogue
Medusa
20
10 / 16 / 6
17,964
449
27,375
37,530
13,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lux Ares
Cabrakan
20
10 / 9 / 14
22,270
557
50,710
39,860
59,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
SILENT ENDEAV0R
Chernobog
20
9 / 9 / 18
20,120
503
42,216
42,124
19,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
11 / 9 / 12
22,520
563
34,332
35,736
18,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Totmoo 1
Chang'e
20
8 / 8 / 14
21,592
540
32,486
38,620
15,679
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kuzenbo
zWavo
Kuzenbo
20
12 / 5 / 21
22,206
555
33,980
48,811
70,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
129
40
Kills
50
51
Deaths
40
54
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Lux Ares
Cabrakan
10
9
14
1.89
L
Da Ji
RVLS Alex
Da Ji
7
14
12
0.93
L
2
6
14
1.5
L
Cerberus
RVLS Bullet
Cerberus
3
8
18
1.5
L
Discordia
RVLS Karimoo
Discordia
18
7
4
2.86
L
Medusa
RVLS Vogue
Medusa
10
16
6
0.81
W
Chernobog
SILENT ENDEAV0R
Chernobog
9
9
18
2
W
11
9
12
1.89
W
Chang'e
Totmoo 1
Chang'e
8
8
14
1.88
W
Kuzenbo
zWavo
Kuzenbo
12
5
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,153
Damage
193,724
219,760
Taken
205,151
172,798
Mitigated
184,691
85,670
Healing
69,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Lux Ares
Cabrakan
50,710
4,783
0
10,809
39,860
59,692
293
11,632
28,228
161,141
0
L
Da Ji
RVLS Alex
Da Ji
19,168
4,180
1,602
10,440
41,065
16,860
0
20,307
20,758
0
130,827
L
26,132
5,885
838
20,511
44,453
54,333
0
24,131
20,322
0
105,686
L
Cerberus
RVLS Bullet
Cerberus
37,969
3,734
3,108
29,463
64,181
75,093
935
30,994
33,187
115,824
0
L
Discordia
RVLS Karimoo
Discordia
56,509
4,409
1,854
13,779
32,531
12,673
2,316
20,085
12,446
216,098
0
L
Medusa
RVLS Vogue
Medusa
27,375
14,381
1,281
2,794
37,530
13,839
1,348
21,821
15,709
0
104,057
W
Chernobog
SILENT ENDEAV0R
Chernobog
42,216
29,715
378
11,348
42,124
19,747
4,388
21,868
20,256
0
153,117
W
34,332
7,155
0
6,638
35,736
18,756
5,011
14,663
21,073
413
200,472
W
Chang'e
Totmoo 1
Chang'e
32,486
2,994
9,287
20,746
38,620
15,679
2,079
25,493
13,127
148,028
0
W
Kuzenbo
zWavo
Kuzenbo
33,980
9,433
538
9,418
48,811
70,817
730
23,879
24,932
101,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,073
Gold Earned
108,708
943
Minions Killed
920
0
Camps Cleared
0
3,414,947
Distance Traveled
3,556,910
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
22,270
557
221
6
0
598,466
3
L
Da Ji
17,924
448
134
3
0
640,734
1
L
Chaac
16,913
423
145
4
0
725,839
0
L
Cerberus
18,166
454
185
5
0
720,542
4
L
Discordia
24,106
603
334
8
0
732,700
0
L
Medusa
17,964
449
145
4
0
595,132
3
W
Chernobog
20,120
503
172
4
0
725,223
8
W
Thor
22,520
563
217
5
0
737,989
6
W
Chang'e
21,592
540
217
5
0
718,610
2
W
Kuzenbo
22,206
555
93
2
0
776,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role