Player Matchup

Vulcan
Vulcan
AbveDell
Vulcan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,350 Elo+
Solo
Skadi
Skadi
MooMoo1995
Skadi
Level 24
God Stats
53W - 43L
1,475 SR
Queue Stats
87W - 81L
1,360 Elo+
Solo
Achilles
Achilles
VamosPutas
Achilles
Level 17
God Stats
0W - 1L
1,452 SR
Queue Stats
3W - 8L
1,249 Elo+
Solo
Arachne
Arachne
leuqim1310
Arachne
Level 29
God Stats
3W - 4L
1,460 SR
Queue Stats
77W - 70L
1,362 Elo+
Solo
Ymir
Ymir
toxiic037
Ymir
Level 16
God Stats
1W - 3L
1,224 SR
Queue Stats
30W - 33L
1,427 Elo+
Solo
Team Averages
Level 21
1,422 SR
1,349 Elo+

VS

Team Averages
Level 25
1,388 SR
1,368 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drcharm
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,448 Elo+
Solo
Sobek
Sobek
FRAGGR
Sobek
Level 17
God Stats
2W - 7L
1,083 SR
Queue Stats
57W - 55L
1,391 Elo+
Party 1
Anhur
Anhur
RoldDarl
Anhur
Level 23
God Stats
51W - 39L
1,523 SR
Queue Stats
363W - 354L
1,359 Elo+
Solo
Bakasura
Bakasura
ataboyy
Bakasura
Level 29
God Stats
8W - 15L
1,401 SR
Queue Stats
55W - 83L
1,251 Elo+
Solo
Merlin
Merlin
berzerK7777777
Merlin
Level 39
God Stats
40W - 42L
1,434 SR
Queue Stats
221W - 205L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AbveDell
Vulcan
20
8 / 15 / 18
21,008
477
33,302
36,993
28,815
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
20
13 / 10 / 8
23,493
534
34,884
32,960
14,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
VamosPutas
Achilles
20
8 / 10 / 16
22,065
501
24,582
50,474
89,157
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
leuqim1310
Arachne
20
24 / 9 / 14
28,279
643
46,555
45,430
24,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
20
7 / 11 / 25
22,199
505
20,808
37,858
47,000
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drcharm
Ah Muzen Cab
20
5 / 10 / 14
21,187
482
25,124
28,965
12,895
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
FRAGGR
Sobek
20
9 / 10 / 27
22,378
509
19,578
50,595
56,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
RoldDarl
Anhur
20
7 / 15 / 19
19,911
453
20,904
33,671
12,736
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ataboyy
Bakasura
20
17 / 16 / 19
27,884
634
41,381
54,030
44,356
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
17 / 9 / 17
25,573
581
49,725
30,410
14,649
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
151
60
Kills
55
55
Deaths
60
81
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AbveDell
Vulcan
8
15
18
1.13
W
Ah Muzen Cab
Drcharm
Ah Muzen Cab
5
10
14
1.2
W
Sobek
FRAGGR
Sobek
9
10
27
2.25
L
Skadi
13
10
8
1.7
W
Anhur
RoldDarl
Anhur
7
15
19
1.1
L
Achilles
VamosPutas
Achilles
8
10
16
1.6
W
Bakasura
ataboyy
Bakasura
17
16
19
1.66
W
17
9
17
2.83
L
Arachne
leuqim1310
Arachne
24
9
14
3.44
L
Ymir
7
11
25
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,131
Damage
156,712
203,715
Taken
197,671
204,566
Mitigated
141,198
51,427
Healing
49,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AbveDell
Vulcan
33,302
7,647
1,807
9,830
36,993
28,815
240
19,061
16,243
86,596
1,240
W
Ah Muzen Cab
Drcharm
Ah Muzen Cab
25,124
12,189
0
7,778
28,965
12,895
0
6,278
22,687
0
161,904
W
Sobek
FRAGGR
Sobek
19,578
2,222
1,490
11,833
50,595
56,562
304
11,878
38,717
77,264
0
L
Skadi
34,884
16,195
0
4,691
32,960
14,645
13,126
12,680
19,020
0
158,976
W
Anhur
RoldDarl
Anhur
20,904
13,669
0
9,194
33,671
12,736
1,904
8,368
23,274
0
129,502
L
Achilles
VamosPutas
Achilles
24,582
9,167
0
12,322
50,474
89,157
2,794
12,558
35,623
0
97,538
W
Bakasura
ataboyy
Bakasura
41,381
26,903
0
17,608
54,030
44,356
4,017
14,938
39,092
0
241,632
W
49,725
2,137
0
1,694
30,410
14,649
1,731
11,340
19,070
203,138
0
L
Arachne
leuqim1310
Arachne
46,555
28,963
0
21,412
45,430
24,949
7,258
16,437
27,271
0
268,597
L
Ymir
20,808
2,032
0
1,365
37,858
47,000
417
15,364
20,812
93,469
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

117,044
Gold Earned
116,933
805
Minions Killed
1,041
0
Camps Cleared
0
3,437,386
Distance Traveled
3,734,648
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
21,008
477
85
2
0
700,908
3
W
Ah Muzen Cab
21,187
482
223
5
0
690,333
0
W
Sobek
22,378
509
68
2
0
801,985
9
L
Skadi
23,493
534
198
5
0
648,392
3
W
Anhur
19,911
453
137
3
0
705,075
0
L
Achilles
22,065
501
135
3
0
666,559
7
W
Bakasura
27,884
634
358
8
0
758,930
0
W
Merlin
25,573
581
255
6
0
778,325
5
L
Arachne
28,279
643
297
7
0
853,997
6
L
Ymir
22,199
505
90
2
0
567,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role