Player Matchup

Vulcan
Vulcan
BrawlyBigA
Vulcan
Level 145
God Stats
177W - 183L
1,643 SR
Queue Stats
179W - 193L
1,520 Elo+
Solo
Neith
Neith
OneKingWolf17
Neith
Level 69
God Stats
10W - 5L
1,562 SR
Queue Stats
163W - 156L
1,347 Elo+
Solo
Fenrir
Fenrir
llDracolI
Fenrir
Level 115
God Stats
1W - 0L
1,240 SR
Queue Stats
35W - 32L
1,478 Elo+
Solo
Team Averages
Level 110
1,482 SR
1,448 Elo+

VS

Team Averages
Level 98
1,499 SR
1,326 Elo+
Jormungandr
Jormungandr
Sybility
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,339 Elo+
Party 1
Ah Puch
Ah Puch
TakeoutComb1285
Ah Puch
Level 120
God Stats
3W - 6L
1,498 SR
Queue Stats
308W - 353L
1,301 Elo+
Solo
Heimdallr
Heimdallr
bonuan
Heimdallr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BrawlyBigA
Vulcan
17
3 / 3 / 5
13,810
600
23,258
11,472
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 7
15,180
660
17,593
15,061
6,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
llDracolI
Fenrir
17
6 / 8 / 5
14,690
639
14,582
23,419
18,279
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sybility
Jormungandr
17
3 / 3 / 7
14,489
630
13,049
23,259
25,892
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 6 / 6
13,802
600
12,365
20,885
6,305
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
bonuan
Heimdallr
18
5 / 4 / 4
13,886
604
11,901
19,695
6,966
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
12
12
Deaths
13
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BrawlyBigA
Vulcan
3
3
5
1.83
W
4
1
7
7.5
L
Jormungandr
Sybility
Jormungandr
3
3
7
2.17
L
4
6
6
1.17
L
Heimdallr
bonuan
Heimdallr
5
4
4
1.75
W
Fenrir
llDracolI
Fenrir
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,433
Damage
37,315
49,952
Taken
63,839
29,418
Mitigated
39,163
16,642
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BrawlyBigA
Vulcan
23,258
10,060
0
4,499
11,472
4,558
620
6,141
5,331
88,234
0
W
17,593
7,320
0
7,617
15,061
6,581
2,894
8,623
6,438
0
101,003
L
Jormungandr
Sybility
Jormungandr
13,049
1,842
0
250
23,259
25,892
0
9,753
13,506
40,151
0
L
12,365
770
0
3,476
20,885
6,305
0
6,813
14,072
58,458
0
L
Heimdallr
bonuan
Heimdallr
11,901
8,297
0
4,897
19,695
6,966
0
6,779
12,916
0
97,699
W
Fenrir
llDracolI
Fenrir
14,582
2,562
207
4,319
23,419
18,279
0
11,052
12,367
0
38,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
42,177
278
Minions Killed
253
0
Camps Cleared
0
1,313,964
Distance Traveled
1,192,865
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,810
600
83
4
0
443,405
4
W
Neith
15,180
660
159
7
0
388,897
4
L
Jormungandr
14,489
630
28
1
0
409,022
5
L
Ah Puch
13,802
600
90
4
0
391,316
1
L
Heimdallr
13,886
604
135
6
0
392,527
4
W
Fenrir
14,690
639
36
2
0
481,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role