Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
17W - 28L
1,314 SR
Queue Stats
19W - 32L
1,060 Elo+
Solo
Rama
Rama
Loudpak_TMF
Rama
Level 23
God Stats
14W - 23L
1,268 SR
Queue Stats
14W - 25L
1,021 Elo+
Solo
Xing Tian
Xing Tian
bobdillybob2005
Xing Tian
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
256W - 316L
1,098 Elo+
Solo
Loki
Loki
lol245789x
Loki
Level 18
God Stats
4W - 15L
1,500 SR
Queue Stats
49W - 48L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
pingu10f
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 1
Team Averages
Level 18
1,416 SR
1,267 Elo+

VS

Team Averages
Level 16
1,374 SR
949 Elo+
Bakasura
Bakasura
Mbleach28
Bakasura
Level 20
God Stats
20W - 14L
1,455 SR
Queue Stats
168W - 167L
1,101 Elo+
Solo
Ares
Ares
SimonPrettyBoy
Ares
Level 8
God Stats
3W - 6L
1,225 SR
Queue Stats
38W - 95L
878 Elo+
Party 2
Bastet
Bastet
Squall11117
Bastet
Level 28
God Stats
79W - 31L
1,584 SR
Queue Stats
105W - 73L
1,226 Elo+
Solo
Amaterasu
Amaterasu
filippoIII
Amaterasu
Level 14
God Stats
126W - 157L
1,107 SR
Queue Stats
199W - 283L
748 Elo+
Party 2
Ra
Ra
jackdicuori25
Ra
Level 10
God Stats
9W - 10L
1,500 SR
Queue Stats
175W - 232L
792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
11 / 4 / 1
15,295
588
14,175
19,079
8,321
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

6
0 / 0 / 0
7,738
298
321
1,513
306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
bobdillybob2005
Xing Tian
17
1 / 10 / 0
10,692
411
2,006
21,912
14,313
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 2
10,785
415
8,308
14,747
5,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
pingu10f
Jing Wei
19
5 / 6 / 4
12,422
478
22,126
22,301
8,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mbleach28
Bakasura
20
6 / 2 / 2
14,273
549
6,940
13,692
5,111
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 9 / 4
13,172
507
9,934
24,754
24,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
20
9 / 1 / 2
15,721
605
19,279
12,096
6,532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
filippoIII
Amaterasu
18
1 / 4 / 1
13,478
518
3,576
19,212
14,529
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
4 / 6 / 6
12,737
490
17,296
11,582
5,902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
21
Kills
24
25
Deaths
22
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
11
4
1
2.88
L
0
0
0
0
W
Bakasura
Mbleach28
Bakasura
6
2
2
3.5
W
4
9
4
0.67
W
Bastet
9
1
2
10
L
Xing Tian
bobdillybob2005
Xing Tian
1
10
0
0.1
W
Amaterasu
filippoIII
Amaterasu
1
4
1
0.38
W
4
6
6
1.17
L
4
5
2
1
L
Jing Wei
pingu10f
Jing Wei
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
57,025
79,552
Taken
81,336
36,647
Mitigated
56,409
17,089
Healing
16,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,175
12,310
0
7,595
19,079
8,321
0
1,902
16,861
0
153,726
L
321
303
0
125
1,513
306
359
529
974
0
6,442
W
Bakasura
Mbleach28
Bakasura
6,940
5,588
0
6,247
13,692
5,111
743
116
12,976
0
108,498
W
9,934
839
0
750
24,754
24,335
913
0
24,591
29,318
0
W
Bastet
19,279
3,462
0
3,976
12,096
6,532
4,913
1,754
10,342
0
125,879
L
Xing Tian
bobdillybob2005
Xing Tian
2,006
205
0
940
21,912
14,313
347
1,631
20,281
44,005
0
W
Amaterasu
filippoIII
Amaterasu
3,576
1,293
0
3,727
19,212
14,529
4,746
136
18,525
442
41,978
W
17,296
2,983
352
1,101
11,582
5,902
1,744
0
11,582
77,084
0
L
8,308
3,535
0
539
14,747
5,070
475
9,002
5,745
0
29,603
L
Jing Wei
pingu10f
Jing Wei
22,126
19,686
0
7,890
22,301
8,637
2,446
14,483
7,818
0
69,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,932
Gold Earned
69,381
421
Minions Killed
565
0
Camps Cleared
0
1,713,134
Distance Traveled
2,476,687
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
15,295
588
200
8
0
478,440
0
L
Rama
7,738
298
11
0
0
88,884
1
W
Bakasura
14,273
549
148
6
0
588,493
1
W
Ares
13,172
507
19
1
0
452,895
0
W
Bastet
15,721
605
207
8
0
534,121
0
L
Xing Tian
10,692
411
71
3
0
298,605
2
W
Amaterasu
13,478
518
74
3
0
520,170
0
W
Ra
12,737
490
117
5
0
381,008
0
L
Loki
10,785
415
32
1
0
407,051
2
L
Jing Wei
12,422
478
107
4
0
440,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role