Player Matchup

Ratatoskr
Ratatoskr
Snajper669
Ratatoskr
Level 68
God Stats
2W - 2L
1,714 SR
Queue Stats
24W - 64L
1,117 Elo+
Party 1
Kukulkan
Kukulkan
bruno44346
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,652 Elo+
Party 1
Khepri
Khepri
igotthebigsad
Khepri
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 183L
1,400 Elo+
Solo
Team Averages
Level 30
1,571 SR
1,389 Elo+

VS

Team Averages
Level 22
1,457 SR
1,319 Elo+
Bacchus
Bacchus
 
Bacchus
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
96W - 115L
1,331 Elo+
Solo
Fenrir
Fenrir
Ey3s Be GeLl3n
Fenrir
Level 20
God Stats
3W - 1L
1,372 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Kali
Kali
XxFrostEaglexX0
Kali
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 105L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Snajper669
Ratatoskr
16
5 / 12 / 3
14,399
626
17,438
23,263
7,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
bruno44346
Kukulkan
13
3 / 8 / 2
12,870
560
4,756
12,802
4,101
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 6
14,845
645
17,835
26,244
38,817
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
9 / 2 / 8
16,177
703
24,970
23,429
23,572
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 7 / 8
15,336
667
22,101
26,184
10,900
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 3 / 6
12,871
560
7,010
12,324
4,411
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
12
Kills
22
23
Deaths
12
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
2
8
6.5
W
8
7
8
1.71
L
Ratatoskr
Snajper669
Ratatoskr
5
12
3
0.54
W
5
3
6
2.67
L
Kukulkan
bruno44346
Kukulkan
3
8
2
0.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
54,081
62,309
Taken
61,937
50,317
Mitigated
38,883
2,832
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
24,970
3,733
910
2,497
23,429
23,572
340
8,576
14,853
58,214
0
W
22,101
12,920
0
6,446
26,184
10,900
533
9,206
16,978
0
58,387
L
Ratatoskr
Snajper669
Ratatoskr
17,438
7,091
0
2,349
23,263
7,399
449
12,000
11,263
0
47,539
W
7,010
3,305
0
4,518
12,324
4,411
576
4,861
7,463
0
27,572
L
Kukulkan
bruno44346
Kukulkan
4,756
1,296
0
483
12,802
4,101
156
5,522
7,280
29,315
0
L
17,835
1,824
0
0
26,244
38,817
440
7,769
18,475
59,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,114
Gold Earned
44,384
150
Minions Killed
171
0
Camps Cleared
0
1,007,907
Distance Traveled
977,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,177
703
67
3
0
394,706
0
W
Fenrir
15,336
667
64
3
0
368,646
0
L
Ratatoskr
14,399
626
40
2
0
379,004
0
W
Kali
12,871
560
40
2
0
214,199
0
L
Kukulkan
12,870
560
64
3
0
231,612
0
L
Khepri
14,845
645
46
2
0
397,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role