Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dulcinaea
Ah Puch
Level 149
God Stats
9W - 5L
1,673 SR
Queue Stats
450W - 428L
1,539 Elo+
Party 1
Fafnir
Fafnir
SilverShamrock
Fafnir
Level 154
God Stats
8W - 6L
1,683 SR
Queue Stats
596W - 566L
1,552 Elo+
Party 1
Da Ji
Da Ji
TheRealPigwig
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,396 Elo+
Solo
Janus
Janus
bulgogibento
Janus
Level 83
God Stats
0W - 3L
1,333 SR
Queue Stats
45W - 42L
1,501 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,498 Elo+

VS

Team Averages
Level 108
1,438 SR
1,508 Elo+
Chernobog
Chernobog
Fedor3452
Chernobog
Level 127
God Stats
2W - 2L
1,283 SR
Queue Stats
120W - 112L
1,564 Elo+
Solo
Ymir
Ymir
Hofflemonster
Ymir
Level 122
God Stats
11W - 3L
1,752 SR
Queue Stats
639W - 651L
1,445 Elo+
Solo
Odin
Odin
Shakyorr
Odin
Level 103
God Stats
1W - 1L
1,326 SR
Queue Stats
85W - 69L
1,542 Elo+
Solo
Agni
Agni
T0xiCN3xu5
Agni
Level 61
God Stats
1W - 1L
1,269 SR
Queue Stats
52W - 47L
1,548 Elo+
Solo
Ganesha
Ganesha
Wenhux
Ganesha
Level 125
God Stats
1W - 1L
1,561 SR
Queue Stats
52W - 34L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 6 / 11
10,560
704
7,871
16,127
21,835
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Dulcinaea
Ah Puch
17
4 / 6 / 9
10,705
714
22,569
13,074
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 6 / 11
11,009
734
7,736
18,738
26,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 10 / 8
9,351
623
3,317
14,597
5,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 10
12,138
809
14,542
8,926
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fedor3452
Chernobog
20
13 / 2 / 15
12,489
833
16,533
10,263
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
6 / 4 / 17
11,177
745
7,721
14,598
20,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

Odin
19
6 / 4 / 15
11,686
779
10,415
13,976
12,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
6 / 3 / 17
11,645
776
14,740
9,454
3,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Wenhux
Ganesha
18
1 / 6 / 30
11,597
773
13,203
16,377
10,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
126
19
Kills
32
32
Deaths
19
49
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
6
11
1.42
L
Ah Puch
Dulcinaea
Ah Puch
4
6
9
1.42
W
Chernobog
Fedor3452
Chernobog
13
2
15
10.25
W
6
4
17
3.63
W
Odin
6
4
15
3.38
L
4
6
11
1.58
W
6
3
17
4.83
L
2
10
8
0.6
W
Ganesha
Wenhux
Ganesha
1
6
30
2.67
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
62,612
71,462
Taken
64,668
63,867
Mitigated
52,089
18,188
Healing
25,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,871
228
1,205
2,059
16,127
21,835
84
10,323
5,804
15,183
0
L
Ah Puch
Dulcinaea
Ah Puch
22,569
84
1,285
2,896
13,074
5,878
180
5,395
7,679
42,743
0
W
Chernobog
Fedor3452
Chernobog
16,533
10,838
4,076
3,646
10,263
4,741
2,433
8,683
1,580
0
33,632
W
7,721
599
1,899
732
14,598
20,118
210
11,806
2,792
15,041
0
W
Odin
10,415
1,664
1,389
1,403
13,976
12,720
873
9,799
4,177
0
17,355
L
7,736
1,834
1,873
4,000
18,738
26,060
306
8,596
10,142
16,812
0
W
14,740
1,356
2,774
2,473
9,454
3,866
1,003
8,457
997
39,037
0
L
3,317
365
2,238
545
14,597
5,822
0
8,517
6,080
0
6,517
W
Ganesha
Wenhux
Ganesha
13,203
540
3,951
3,072
16,377
10,644
875
13,973
2,404
32,444
0
L
14,542
510
633
1,454
8,926
4,272
576
2,833
6,093
41,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
58,594
147
Minions Killed
173
0
Camps Cleared
0
1,242,643
Distance Traveled
1,277,001
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,560
704
12
1
0
248,938
3
L
Ah Puch
10,705
714
48
3
0
273,971
0
W
Chernobog
12,489
833
55
4
0
262,608
5
W
Ymir
11,177
745
20
1
0
208,595
0
W
Odin
11,686
779
23
2
0
297,700
1
L
Fafnir
11,009
734
27
2
0
236,818
0
W
Agni
11,645
776
70
5
0
249,750
3
L
Da Ji
9,351
623
7
0
0
240,873
5
W
Ganesha
11,597
773
5
0
0
258,348
1
L
Janus
12,138
809
53
4
0
242,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role