Player Matchup

Odin
Odin
Gold III
BigBurchMVP
Odin
Gold III
Level 88
God Stats
5W - 2L
1,668 SR
Queue Stats
146W - 141L
1,497 MMR
Party 1
Merlin
Merlin
Gold III
Envy IlI
Merlin
Gold III
Level 76
God Stats
3W - 2L
1,583 SR
Queue Stats
123W - 120L
1,478 MMR
Solo
Mulan
Mulan
Gold II
JustaPieceofPie
Mulan
Gold II
Level 143
God Stats
1W - 2L
1,854 SR
Queue Stats
50W - 46L
1,482 MMR
Solo
Hel
Hel
Gold II
L3AFY BUG14
Hel
Gold II
Level 109
God Stats
3W - 7L
1,641 SR
Queue Stats
767W - 732L
1,508 MMR
Party 1
Awilix
Awilix
Gold II
l3Kam
Awilix
Gold II
Level 86
God Stats
9W - 7L
1,834 SR
Queue Stats
199W - 173L
1,474 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,716 SR
1,488 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,555 SR
1,521 MMR
Serqet
Serqet
Platinum V
AceOfDubss
Serqet
Platinum V
Level 100
God Stats
10W - 7L
1,719 SR
Queue Stats
482W - 456L
1,598 MMR
Party 2
Xbalanque
Xbalanque
Gold I
SRTHellcat19
Xbalanque
Gold I
Level 153
God Stats
5W - 8L
1,516 SR
Queue Stats
63W - 60L
1,550 MMR
Solo
Hera
Hera
Gold IV
Vanitas_Exp
Hera
Gold IV
Level 89
God Stats
5W - 2L
1,607 SR
Queue Stats
91W - 71L
1,429 MMR
Party 2
Nox
Nox
Gold I
hurrizane50
Nox
Gold I
Level 128
God Stats
7W - 6L
1,692 SR
Queue Stats
162W - 142L
1,515 MMR
Solo
Terra
Terra
Gold II
vGiift
Terra
Gold II
Level 108
God Stats
2W - 2L
1,243 SR
Queue Stats
376W - 363L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 13
18,310
426
21,559
41,255
25,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Envy IlI
Merlin
20
5 / 10 / 8
20,472
476
29,376
23,369
7,374
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 6 / 6
18,408
428
24,954
28,739
30,460
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 9 / 8
18,918
440
19,642
35,276
30,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
l3Kam
Awilix
20
4 / 5 / 8
21,349
496
17,016
30,455
14,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
PersephoneAphroditeThorHeimdallrDa Ji

VS

Bans
PeleKumbhakarnaGebUllrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AceOfDubss
Serqet
20
13 / 2 / 9
24,228
563
28,059
31,893
16,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SRTHellcat19
Xbalanque
20
9 / 5 / 14
23,910
556
33,629
32,887
15,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 6 / 16
23,555
548
35,580
23,405
11,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 7 / 18
20,719
482
20,715
32,644
32,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
vGiift
Terra
20
4 / 5 / 23
21,455
499
15,176
39,973
59,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
118
25
Kills
38
38
Deaths
25
43
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Serqet
AceOfDubss
Serqet
13
2
9
8.75
L
3
8
13
1.19
L
Merlin
Envy IlI
Merlin
5
10
8
0.9
L
5
6
6
1.33
L
8
9
8
1.33
W
Xbalanque
SRTHellcat19
Xbalanque
9
5
14
3.2
W
9
6
16
2.83
W
3
7
18
1.71
L
Awilix
l3Kam
Awilix
4
5
8
1.6
W
Terra
vGiift
Terra
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,547
Damage
133,159
159,094
Taken
160,802
108,366
Mitigated
136,320
57,411
Healing
58,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AceOfDubss
Serqet
28,059
3,771
0
8,090
31,893
16,911
1,691
8,786
23,107
0
184,973
L
21,559
3,694
0
3,161
41,255
25,244
107
16,662
23,741
0
113,631
L
Merlin
Envy IlI
Merlin
29,376
43
0
202
23,369
7,374
0
14,879
8,399
165,193
0
L
24,954
3,335
0
7,408
28,739
30,460
1,074
12,902
15,133
0
125,447
L
19,642
691
22,429
18,092
35,276
30,473
355
15,382
17,109
106,183
0
W
Xbalanque
SRTHellcat19
Xbalanque
33,629
19,622
0
10,282
32,887
15,696
6,494
12,378
20,509
0
248,606
W
35,580
8,134
0
3,565
23,405
11,489
6,289
9,933
13,472
214,258
0
W
20,715
1,837
0
5,623
32,644
32,999
2,399
8,557
24,087
111,646
0
L
Awilix
l3Kam
Awilix
17,016
5,104
0
6,119
30,455
14,815
173
12,604
17,445
0
206,118
W
Terra
vGiift
Terra
15,176
3,145
14,199
17,121
39,973
59,225
1,162
14,807
25,166
56,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,457
Gold Earned
113,867
1,060
Minions Killed
954
0
Camps Cleared
0
3,677,745
Distance Traveled
4,110,918
27
Wards Purchased
63
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
24,228
563
181
4
0
992,971
20
L
Odin
18,310
426
216
5
0
800,083
4
L
Merlin
20,472
476
240
6
0
648,390
1
L
Mulan
18,408
428
210
5
0
573,780
14
L
Hel
18,918
440
118
3
0
781,386
0
W
Xbalanque
23,910
556
272
6
0
746,221
11
W
Hera
23,555
548
289
7
0
808,692
13
W
Nox
20,719
482
160
4
0
736,518
13
L
Awilix
21,349
496
276
6
0
874,106
8
W
Terra
21,455
499
52
1
0
826,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role