Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
chustamante
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
era2000_
Heimdallr
Level 100
God Stats
1W - 2L
1,402 SR
Queue Stats
54W - 45L
1,336 Elo+
Solo
Rama
Rama
jofainita
Rama
Level 46
God Stats
2W - 3L
1,326 SR
Queue Stats
76W - 59L
1,448 Elo+
Party 1
Kali
Kali
pabloruiz1993
Kali
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 65L
1,437 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,411 Elo+

VS

Team Averages
Level 67
1,490 SR
1,292 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Antalya0744
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,276 Elo+
Solo
Apollo
Apollo
Anton19
Apollo
Level 85
God Stats
1W - 2L
1,230 SR
Queue Stats
91W - 73L
1,307 Elo+
Party 2
Discordia
Discordia
Irethana
Discordia
Level 28
God Stats
0W - 3L
1,578 SR
Queue Stats
8W - 18L
1,099 Elo+
Solo
Kuzenbo
Kuzenbo
Thaunder
Kuzenbo
Level 24
God Stats
3W - 2L
1,642 SR
Queue Stats
21W - 29L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
2 / 5 / 19
10,976
784
6,191
11,676
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
chustamante
Cerberus
17
7 / 7 / 12
10,795
771
9,371
19,889
22,363
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
era2000_
Heimdallr
19
4 / 5 / 17
11,420
816
17,465
11,573
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
20
7 / 5 / 15
12,394
885
16,035
13,701
5,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
14 / 8 / 10
12,816
915
25,719
21,442
10,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
5 / 7 / 16
10,847
775
17,925
15,374
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 18
10,075
720
4,369
19,634
16,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Anton19
Apollo
20
12 / 7 / 7
12,053
861
19,717
17,305
7,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Irethana
Discordia
17
8 / 8 / 13
10,675
763
10,021
14,309
4,890
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Thaunder
Kuzenbo
17
3 / 4 / 20
9,937
710
8,829
14,539
13,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
104
34
Kills
30
30
Deaths
34
73
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
5
19
2.3
L
Kukulkan
 
Kukulkan
5
7
16
1.86
L
2
8
18
1.38
L
Apollo
Anton19
Apollo
12
7
7
2.21
L
Discordia
Irethana
Discordia
8
8
13
1.81
L
Kuzenbo
Thaunder
Kuzenbo
3
4
20
3.25
W
Cerberus
chustamante
Cerberus
7
7
12
1.86
W
Heimdallr
era2000_
Heimdallr
4
5
17
2.5
W
Rama
7
5
15
2.9
W
14
8
10
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,781
Damage
60,861
78,281
Taken
81,161
47,980
Mitigated
48,977
31,623
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,191
2,820
4,842
3,300
11,676
5,072
949
7,848
3,828
25,348
0
L
Kukulkan
 
Kukulkan
17,925
379
2,014
3,289
15,374
6,549
0
3,080
12,294
37,875
0
L
4,369
907
8,169
3,517
19,634
16,410
0
3,229
16,405
9,457
0
L
Apollo
Anton19
Apollo
19,717
12,454
227
4,390
17,305
7,750
1,120
4,371
12,934
0
35,830
L
Discordia
Irethana
Discordia
10,021
2,017
0
0
14,309
4,890
0
1,803
12,506
20,502
0
L
Kuzenbo
Thaunder
Kuzenbo
8,829
3,626
1,634
2,226
14,539
13,378
201
3,079
11,460
12,399
0
W
Cerberus
chustamante
Cerberus
9,371
893
224
5,439
19,889
22,363
0
8,168
11,721
17,304
0
W
Heimdallr
era2000_
Heimdallr
17,465
7,363
438
1,984
11,573
4,731
1,102
6,861
4,712
0
38,083
W
Rama
16,035
10,361
1,528
4,217
13,701
5,048
3,023
9,331
4,370
0
37,423
W
25,719
11,972
408
9,243
21,442
10,766
158
8,936
12,506
0
33,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,401
Gold Earned
53,587
166
Minions Killed
126
0
Camps Cleared
0
1,173,730
Distance Traveled
1,311,082
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,976
784
47
3
0
248,596
2
L
Kukulkan
10,847
775
41
3
0
300,242
1
L
Terra
10,075
720
13
1
0
273,677
1
L
Apollo
12,053
861
38
3
0
236,011
0
L
Discordia
10,675
763
28
2
0
211,349
0
L
Kuzenbo
9,937
710
6
0
0
289,803
0
W
Cerberus
10,795
771
9
1
0
256,245
2
W
Heimdallr
11,420
816
47
3
0
226,386
0
W
Rama
12,394
885
47
3
0
236,969
1
W
Kali
12,816
915
16
1
0
205,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role