Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FaultyPaladin16
Hachiman
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 90L
1,306 Elo+
Solo
Neith
Neith
L0ng_D0ng_Th0mas
Neith
Level 17
God Stats
31W - 21L
1,436 SR
Queue Stats
119W - 91L
1,267 Elo+
Party 1
Agni
Agni
skinsfan0987
Agni
Level 19
God Stats
33W - 15L
1,704 SR
Queue Stats
168W - 117L
1,234 Elo+
Party 1
Bellona
Bellona
war-kid369
Bellona
Level 9
God Stats
7W - 5L
1,223 SR
Queue Stats
10W - 9L
1,314 Elo+
Solo
Team Averages
Level 43
1,472 SR
1,324 Elo+

VS

Team Averages
Level 35
1,347 SR
1,279 Elo+
Fenrir
Fenrir
Alexandre76007
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ShadowEnte3000
Kukulkan
Level 7
God Stats
5W - 9L
1,372 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 2
Zeus
Zeus
VitalityMikalow7
Zeus
Level 8
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 9L
1,131 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
batbiche010
Ah Muzen Cab
Level 7
God Stats
1W - 4L
1,293 SR
Queue Stats
3W - 9L
1,131 Elo+
Party 3
Jing Wei
Jing Wei
maxineschmitz16
Jing Wei
Level 47
God Stats
3W - 7L
1,335 SR
Queue Stats
94W - 120L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
17 / 0 / 15
13,837
1,258
33,123
5,369
2,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
18
9 / 3 / 18
12,026
1,093
18,565
10,944
4,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 4 / 19
11,384
1,035
16,290
7,598
3,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 3 / 13
10,425
948
11,128
5,680
2,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
war-kid369
Bellona
19
11 / 2 / 18
12,562
1,142
20,139
14,141
19,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
10,692
972
4,185
25,173
9,260
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
16
1 / 10 / 6
10,016
911
12,389
22,527
7,543
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
0 / 10 / 6
9,797
891
2,187
20,341
6,881
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ah Muzen Cab
batbiche010
Ah Muzen Cab
16
1 / 7 / 7
9,971
906
5,153
19,565
12,545
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
17
5 / 9 / 5
11,402
1,037
13,709
21,979
6,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
40
43
Kills
12
12
Deaths
43
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
17
0
15
24.5
L
5
7
4
1
W
Hachiman
9
3
18
6
W
4
4
19
3.38
L
Kukulkan
1
10
6
0.4
L
0
10
6
0.3
L
Ah Muzen Cab
batbiche010
Ah Muzen Cab
1
7
7
0.64
L
Jing Wei
5
9
5
0.83
W
2
3
13
2.83
W
Bellona
war-kid369
Bellona
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,245
Damage
37,623
43,732
Taken
109,585
30,958
Mitigated
42,809
5,303
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
33,123
7,939
0
0
5,369
2,210
0
1,355
4,014
57,700
0
L
4,185
804
660
1,690
25,173
9,260
0
8,710
16,463
0
12,071
W
Hachiman
18,565
13,399
0
813
10,944
4,126
0
3,784
7,160
0
26,758
W
16,290
8,624
0
1,076
7,598
3,242
0
2,212
5,386
0
34,539
L
Kukulkan
12,389
1,324
0
501
22,527
7,543
0
10,827
11,700
25,943
0
L
2,187
704
39
96
20,341
6,881
0
7,304
13,037
15,585
0
L
Ah Muzen Cab
batbiche010
Ah Muzen Cab
5,153
2,316
0
1,073
19,565
12,545
0
9,177
10,388
0
15,414
L
Jing Wei
13,709
12,453
504
1,531
21,979
6,580
0
8,918
13,061
0
29,209
W
11,128
638
0
282
5,680
2,295
0
2,090
3,590
27,766
0
W
Bellona
war-kid369
Bellona
20,139
7,356
0
3,132
14,141
19,085
0
5,135
9,006
781
29,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
51,878
194
Minions Killed
103
4
Camps Cleared
4
907,547
Distance Traveled
854,900
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,837
1,258
48
4
2
212,644
0
L
Fenrir
10,692
972
11
1
2
199,857
0
W
Hachiman
12,026
1,093
23
2
1
168,125
0
W
Neith
11,384
1,035
51
5
0
151,154
0
L
Kukulkan
10,016
911
36
3
0
159,113
0
L
Zeus
9,797
891
15
1
0
143,865
2
L
Ah Muzen Cab
9,971
906
18
2
0
153,564
1
L
Jing Wei
11,402
1,037
23
2
2
198,501
0
W
Agni
10,425
948
48
4
0
154,530
0
W
Bellona
12,562
1,142
24
2
1
221,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role