Player Matchup

Hera
Hera
BALLMOMMY
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
949 Elo+
Party 2
Discordia
Discordia
BigSlushy
Discordia
Level 7
God Stats
7W - 6L
972 SR
Queue Stats
8W - 8L
949 Elo+
Party 2
Thanatos
Thanatos
JQR4
Thanatos
Level 28
God Stats
8W - 7L
1,403 SR
Queue Stats
104W - 100L
1,290 Elo+
Solo
Fenrir
Fenrir
LeOgM15
Fenrir
Level 18
God Stats
4W - 1L
1,643 SR
Queue Stats
19W - 17L
1,206 Elo+
Solo
Thoth
Thoth
SirSARung
Thoth
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,404 SR
1,179 Elo+

VS

Team Averages
Level 20
1,523 SR
1,215 Elo+
Thor
Thor
AwesomeGalax
Thor
Level 15
God Stats
0W - 1L
1,803 SR
Queue Stats
4W - 4L
1,088 Elo+
Party 1
Izanami
Izanami
Blazingkill
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 47L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Glavasa
Heimdallr
Level 24
God Stats
10W - 16L
1,365 SR
Queue Stats
66W - 91L
1,224 Elo+
Solo
Agni
Agni
Ziggs2001
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Fenrir
Fenrir
ruadpajan
Fenrir
Level 23
God Stats
21W - 34L
1,446 SR
Queue Stats
32W - 59L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
2 / 5 / 23
11,723
1,066
12,760
12,724
4,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
BigSlushy
Discordia
19
7 / 2 / 15
12,433
1,130
16,471
8,301
3,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
JQR4
Thanatos
19
10 / 1 / 21
13,185
1,199
11,063
10,761
11,756
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
LeOgM15
Fenrir
19
14 / 1 / 16
13,986
1,271
20,549
14,348
12,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
SirSARung
Thoth
19
7 / 3 / 17
12,213
1,110
8,737
11,114
4,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

205

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 3
11,146
1,013
9,660
14,249
10,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Blazingkill
Izanami
16
2 / 5 / 5
10,735
976
7,737
11,739
3,877
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Glavasa
Heimdallr
17
0 / 8 / 6
10,385
944
11,096
17,109
6,068
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
16
3 / 7 / 3
11,054
1,005
10,973
11,289
3,424
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ruadpajan
Fenrir
17
4 / 15 / 5
11,371
1,034
13,046
22,494
8,244
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
40
Kills
12
12
Deaths
40
92
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Hera
2
5
23
2.7
W
Discordia
BigSlushy
Discordia
7
2
15
7.25
L
Izanami
Blazingkill
Izanami
2
5
5
0.9
L
Heimdallr
Glavasa
Heimdallr
0
8
6
0.38
W
Thanatos
JQR4
Thanatos
10
1
21
20.5
W
Fenrir
LeOgM15
Fenrir
14
1
16
22
W
Thoth
SirSARung
Thoth
7
3
17
5.17
L
Agni
3
7
3
0.64
L
Fenrir
ruadpajan
Fenrir
4
15
5
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,580
Damage
52,512
57,248
Taken
76,880
36,427
Mitigated
32,418
8,328
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,660
1,426
0
427
14,249
10,805
0
6,424
7,825
0
19,431
W
Hera
12,760
3,780
0
0
12,724
4,930
0
3,461
9,263
41,220
0
W
Discordia
BigSlushy
Discordia
16,471
831
0
0
8,301
3,158
0
1,786
6,515
50,963
0
L
Izanami
Blazingkill
Izanami
7,737
3,753
0
0
11,739
3,877
0
3,709
8,030
0
41,845
L
Heimdallr
Glavasa
Heimdallr
11,096
8,486
0
2,349
17,109
6,068
0
9,592
7,517
0
42,442
W
Thanatos
JQR4
Thanatos
11,063
4,035
801
5,900
10,761
11,756
0
1,008
9,753
0
16,365
W
Fenrir
LeOgM15
Fenrir
20,549
7,412
183
1,444
14,348
12,502
0
2,720
11,628
0
25,440
W
Thoth
SirSARung
Thoth
8,737
750
0
0
11,114
4,081
0
1,998
9,116
20,853
0
L
Agni
10,973
1,022
0
261
11,289
3,424
0
6,550
4,739
34,881
0
L
Fenrir
ruadpajan
Fenrir
13,046
4,026
0
974
22,494
8,244
0
11,693
10,801
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,540
Gold Earned
54,691
202
Minions Killed
211
9
Camps Cleared
5
1,182,700
Distance Traveled
968,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,146
1,013
24
2
1
241,137
0
W
Hera
11,723
1,066
62
6
1
165,848
0
W
Discordia
12,433
1,130
85
8
6
212,243
0
L
Izanami
10,735
976
79
7
2
158,608
0
L
Heimdallr
10,385
944
57
5
2
169,662
0
W
Thanatos
13,185
1,199
11
1
0
270,665
0
W
Fenrir
13,986
1,271
15
1
1
286,988
0
W
Thoth
12,213
1,110
29
3
1
246,956
0
L
Agni
11,054
1,005
39
4
0
210,073
0
L
Fenrir
11,371
1,034
12
1
0
188,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role