Player Matchup

Horus
Horus
IrnakHUN
Horus
Level 12
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 16L
1,482 Elo+
Solo
Nox
Nox
Jannichuu
Nox
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 40L
1,638 Elo+
Party 1
Nemesis
Nemesis
Saebyeolbe
Nemesis
Level 23
God Stats
16W - 8L
1,523 SR
Queue Stats
43W - 24L
1,607 Elo+
Party 1
Chaac
Chaac
TommyChicken
Chaac
Level 12
God Stats
3W - 1L
1,737 SR
Queue Stats
7W - 10L
1,523 Elo+
Party 1
Hel
Hel
YumekoShan
Hel
Level 23
God Stats
12W - 6L
1,609 SR
Queue Stats
37W - 32L
1,549 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,560 Elo+

VS

Team Averages
Level 16
1,671 SR
1,532 Elo+
Bellona
Bellona
Aiikus
Bellona
Level 20
God Stats
0W - 3L
1,810 SR
Queue Stats
52W - 42L
1,586 Elo+
Solo
Artemis
Artemis
AtaiParaflu
Artemis
Level 17
God Stats
28W - 24L
1,598 SR
Queue Stats
35W - 44L
1,421 Elo+
Solo
Da Ji
Da Ji
Shilari
Da Ji
Level 16
God Stats
5W - 6L
1,816 SR
Queue Stats
47W - 51L
1,502 Elo+
Solo
Nox
Nox
Yuckie182
Nox
Level 22
God Stats
11W - 10L
1,632 SR
Queue Stats
161W - 142L
1,582 Elo+
Solo
Neith
Neith
ГлазНаЯйцо
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IrnakHUN
Horus
19
5 / 2 / 30
12,736
1,061
8,892
20,350
15,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 2 / 27
12,282
1,024
17,178
13,002
6,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Saebyeolbe
Nemesis
20
13 / 2 / 23
13,552
1,129
23,694
22,817
12,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 28
12,785
1,065
22,318
26,082
34,262
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 0 / 30
12,685
1,057
19,674
9,521
9,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aiikus
Bellona
16
3 / 3 / 1
11,161
930
13,346
21,200
23,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
AtaiParaflu
Artemis
16
0 / 12 / 5
10,348
862
21,360
24,024
10,549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Shilari
Da Ji
16
4 / 17 / 2
10,980
915
15,675
24,955
11,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 4
9,904
825
7,864
9,828
4,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 7 / 6
10,375
865
19,714
17,219
8,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
25
43
Kills
7
7
Deaths
43
138
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aiikus
Bellona
3
3
1
1.17
L
Artemis
AtaiParaflu
Artemis
0
12
5
0.21
W
Horus
IrnakHUN
Horus
5
2
30
10
W
11
2
27
12.25
W
Nemesis
Saebyeolbe
Nemesis
13
2
23
12.25
L
Da Ji
Shilari
Da Ji
4
17
2
0.29
W
7
1
28
21
L
0
4
4
0.5
W
7
0
30
22
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,756
Damage
77,959
91,772
Taken
97,226
78,112
Mitigated
57,883
50,565
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aiikus
Bellona
13,346
1,850
0
1,933
21,200
23,605
0
10,128
11,072
0
35,893
L
Artemis
AtaiParaflu
Artemis
21,360
15,520
0
2,108
24,024
10,549
0
7,823
16,201
0
45,300
W
Horus
IrnakHUN
Horus
8,892
3,836
4,346
6,687
20,350
15,045
0
1,987
16,998
566
11,927
W
17,178
686
0
392
13,002
6,196
0
0
11,794
33,637
0
W
Nemesis
Saebyeolbe
Nemesis
23,694
12,618
1,174
6,665
22,817
12,992
0
3,236
19,581
0
41,986
L
Da Ji
Shilari
Da Ji
15,675
3,364
0
230
24,955
11,120
0
9,719
15,236
0
20,262
W
22,318
3,866
0
5,487
26,082
34,262
0
1,745
23,141
0
57,074
L
7,864
753
0
0
9,828
4,257
0
3,232
6,596
21,701
0
W
19,674
1,566
19,015
6,799
9,521
9,617
0
896
8,625
36,123
0
L
19,714
13,909
571
1,580
17,219
8,352
0
6,466
10,753
0
39,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,040
Gold Earned
52,768
218
Minions Killed
182
7
Camps Cleared
3
1,189,132
Distance Traveled
996,002
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,161
930
35
3
0
238,761
0
L
Artemis
10,348
862
47
4
1
169,275
0
W
Horus
12,736
1,061
6
1
1
235,654
0
W
Nox
12,282
1,024
58
5
2
210,746
0
W
Nemesis
13,552
1,129
40
3
3
249,240
4
L
Da Ji
10,980
915
7
1
1
193,047
0
W
Chaac
12,785
1,065
71
6
0
241,294
6
L
Nox
9,904
825
38
3
0
212,562
1
W
Hel
12,685
1,057
43
4
1
252,198
0
L
Neith
10,375
865
55
5
1
182,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role