Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BBS Narumiya
Vamana
Level 27
God Stats
27W - 18L
1,693 SR
Queue Stats
101W - 99L
1,542 Elo+
Solo
Agni
Agni
DARKWOLFPACK18
Agni
Level 15
God Stats
4W - 5L
1,731 SR
Queue Stats
71W - 72L
1,465 Elo+
Solo
Sol
Sol
Rafys
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,531 Elo+
Solo
Set
Set
RegicidePrime
Set
Level 17
God Stats
2W - 1L
1,296 SR
Queue Stats
98W - 101L
1,546 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,517 Elo+

VS

Team Averages
Level 19
1,530 SR
1,544 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Casper_the_goat2
Nu Wa
Level 7
God Stats
0W - 1L
1,120 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
LonghornFTK
Bakasura
Level 11
God Stats
3W - 2L
1,678 SR
Queue Stats
5W - 5L
1,479 Elo+
Party 1
Discordia
Discordia
ToasterHeed
Discordia
Level 25
God Stats
3W - 2L
1,644 SR
Queue Stats
79W - 76L
1,580 Elo+
Solo
Pele
Pele
alexX_OMGlml
Pele
Level 25
God Stats
5W - 5L
1,709 SR
Queue Stats
10W - 8L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
9 / 2 / 2
7,845
654
5,698
6,348
1,897
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
13
2 / 1 / 1
7,543
629
2,008
4,423
4,169
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 0
6,538
545
4,488
4,844
1,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Rafys
Sol
11
0 / 2 / 1
6,468
539
3,474
5,883
1,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 2
5,658
472
945
4,914
3,012
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 1
5,416
451
1,905
2,417
564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 8 / 1
4,890
408
2,468
6,486
2,039
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
LonghornFTK
Bakasura
6
1 / 3 / 2
5,110
426
1,254
4,930
1,247
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Discordia
ToasterHeed
Discordia
10
3 / 4 / 2
6,060
505
4,730
5,781
1,777
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 0 / 0
7,002
584
4,820
6,858
1,806
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
16
Kills
10
10
Deaths
16
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
2
2
5
L
Jing Wei
 
Jing Wei
0
1
1
0.5
W
Vamana
2
1
1
2.5
L
1
8
1
0.19
W
4
2
0
2
L
Bakasura
LonghornFTK
Bakasura
1
3
2
0.67
W
Sol
Rafys
Sol
0
2
1
0.25
W
1
3
2
0.67
L
Discordia
ToasterHeed
Discordia
3
4
2
1
L
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,613
Damage
15,177
26,412
Taken
26,472
11,747
Mitigated
7,433
7,254
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,698
911
0
1,529
6,348
1,897
0
1,663
4,655
0
31,317
L
Jing Wei
 
Jing Wei
1,905
1,533
0
894
2,417
564
0
870
1,547
0
22,438
W
Vamana
2,008
1,000
0
2,061
4,423
4,169
1,524
1,148
3,225
0
41,904
L
2,468
1,022
0
496
6,486
2,039
90
1,745
4,741
11,038
0
W
4,488
38
0
1,052
4,844
1,568
1,382
2,693
2,151
33,922
0
L
Bakasura
LonghornFTK
Bakasura
1,254
918
87
822
4,930
1,247
0
341
4,589
0
7,637
W
Sol
Rafys
Sol
3,474
1,505
0
2,452
5,883
1,101
1,153
194
5,689
38,185
0
W
945
249
0
160
4,914
3,012
757
1,500
3,414
0
11,268
L
Discordia
ToasterHeed
Discordia
4,730
382
0
975
5,781
1,777
0
2,402
3,278
29,780
0
L
4,820
1,448
0
2,613
6,858
1,806
0
2,604
3,930
0
40,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
28,478
270
Minions Killed
206
0
Camps Cleared
0
1,054,534
Distance Traveled
899,019
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,845
654
53
4
0
238,923
1
L
Jing Wei
5,416
451
52
4
0
135,753
2
W
Vamana
7,543
629
64
5
0
199,907
2
L
Nu Wa
4,890
408
16
1
0
164,062
0
W
Agni
6,538
545
49
4
0
201,676
0
L
Bakasura
5,110
426
25
2
0
189,226
0
W
Sol
6,468
539
83
7
0
193,770
2
W
Set
5,658
472
21
2
0
220,258
0
L
Discordia
6,060
505
36
3
0
195,487
2
L
Pele
7,002
584
77
6
0
214,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role