Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Ercanbald
Loki
Level 29
God Stats
11W - 12L
1,355 SR
Queue Stats
1,055W - 805L
1,504 Elo+
Party 1
Fenrir
Fenrir
JEWishBonsai
Fenrir
Level 29
God Stats
45W - 40L
1,618 SR
Queue Stats
213W - 239L
1,546 Elo+
Solo
Scylla
Scylla
KrisaEbanaya
Scylla
Level 29
God Stats
32W - 35L
1,485 SR
Queue Stats
407W - 436L
1,479 Elo+
Party 1
Ra
Ra
СортирныйБес
Ra
Level 26
God Stats
8W - 25L
1,258 SR
Queue Stats
147W - 174L
1,503 Elo+
Party 1
Team Averages
Level 28
1,443 SR
1,507 Elo+

VS

Team Averages
Level 16
1,410 SR
1,629 Elo+
Kukulkan
Kukulkan
D0MINATE
Kukulkan
Level 15
God Stats
3W - 9L
1,500 SR
Queue Stats
140W - 119L
1,850 Elo+
Solo
Izanami
Izanami
Fodosagan
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Solo
Hera
Hera
MyBlxdez
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,708 Elo+
Solo
Odin
Odin
ShineVeritas
Odin
Level 13
God Stats
0W - 2L
1,243 SR
Queue Stats
24W - 25L
1,400 Elo+
Solo
Thor
Thor
orfeyus
Thor
Level 15
God Stats
0W - 3L
1,308 SR
Queue Stats
73W - 52L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 1 / 14
10,499
1,050
7,251
15,321
19,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
16
7 / 2 / 11
10,293
1,029
10,248
11,445
4,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
17
7 / 0 / 12
11,526
1,153
11,323
10,429
7,044
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
17
4 / 0 / 12
10,510
1,051
17,711
8,534
3,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 0 / 16
11,249
1,125
13,072
8,601
3,910
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

326

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D0MINATE
Kukulkan
15
1 / 1 / 2
9,522
952
10,315
6,582
2,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fodosagan
Izanami
14
0 / 9 / 1
8,695
870
4,715
14,955
6,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
15
1 / 4 / 2
9,620
962
16,118
9,352
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 0
9,168
917
7,939
18,302
8,088
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
orfeyus
Thor
15
0 / 8 / 3
8,903
890
8,960
14,666
5,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
27
Kills
3
3
Deaths
27
65
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
14
9
L
Kukulkan
D0MINATE
Kukulkan
1
1
2
2
W
Loki
7
2
11
6.25
L
Izanami
Fodosagan
Izanami
0
9
1
0.06
W
Fenrir
7
0
12
13
W
Scylla
4
0
12
10
L
Hera
1
4
2
0.5
L
1
5
0
0.2
L
Thor
orfeyus
Thor
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
48,047
54,330
Taken
63,857
38,400
Mitigated
25,817
5,784
Healing
1,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,251
327
0
1,450
15,321
19,784
0
5,907
9,414
25,359
0
L
Kukulkan
D0MINATE
Kukulkan
10,315
341
0
0
6,582
2,699
0
4,837
1,745
38,338
0
W
Loki
10,248
4,560
0
525
11,445
4,489
0
6,243
5,202
0
17,342
L
Izanami
Fodosagan
Izanami
4,715
2,569
0
154
14,955
6,781
0
7,405
7,550
51
12,168
W
Fenrir
11,323
1,322
0
432
10,429
7,044
0
5,234
5,195
0
20,594
W
Scylla
17,711
614
0
0
8,534
3,173
0
5,855
2,679
40,444
0
L
Hera
16,118
2,176
0
250
9,352
3,054
0
5,574
3,778
46,567
0
L
7,939
3,443
0
1,391
18,302
8,088
0
13,854
4,448
270
12,006
L
Thor
orfeyus
Thor
8,960
1,546
0
0
14,666
5,195
0
6,364
8,302
0
14,681
W
13,072
582
2,059
1,318
8,601
3,910
0
3,503
5,098
33,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,077
Gold Earned
45,908
200
Minions Killed
164
10
Camps Cleared
5
1,198,972
Distance Traveled
1,008,629
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,499
1,050
69
7
0
231,566
0
L
Kukulkan
9,522
952
62
6
2
214,055
1
W
Loki
10,293
1,029
10
1
3
217,504
0
L
Izanami
8,695
870
12
1
0
178,290
1
W
Fenrir
11,526
1,153
20
2
7
249,084
1
W
Scylla
10,510
1,051
50
5
0
247,170
0
L
Hera
9,620
962
75
8
0
214,243
2
L
Odin
9,168
917
12
1
2
200,103
1
L
Thor
8,903
890
3
0
1
201,938
0
W
Ra
11,249
1,125
51
5
0
253,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role