Player Matchup

Hel
Hel
Bronze III
Baron_A1pha
Hel
Bronze III
Level 47
God Stats
0W - 1L
1,545 SR
Queue Stats
4W - 10L
1,153 MMR
Party 1
Nemesis
Nemesis
Bronze III
SENSE1-0MEGA
Nemesis
Bronze III
Level 106
God Stats
1W - 3L
1,835 SR
Queue Stats
3W - 9L
1,332 MMR
Party 1
Artemis
Artemis
Bronze III
UN1TY-A1phA
Artemis
Bronze III
Level 68
God Stats
0W - 1L
1,610 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,663 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 78
1,566 SR
1,413 MMR
Bacchus
Bacchus
Silver I
Fl1ckZer7
Bacchus
Silver I
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 41L
1,371 MMR
Solo
Discordia
Discordia
Platinum IV
Navajas-_-
Discordia
Platinum IV
Level 108
God Stats
11W - 5L
1,918 SR
Queue Stats
76W - 90L
1,736 MMR
Party 2
Cupid
Cupid
Silver IV
not-Aspere44-_-
Cupid
Silver IV
Level 46
God Stats
35W - 20L
1,279 SR
Queue Stats
57W - 47L
1,132 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,538
594
1,981
8,283
3,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
SENSE1-0MEGA
Nemesis
10
0 / 2 / 0
6,834
621
3,190
10,855
3,937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
UN1TY-A1phA
Artemis
9
0 / 5 / 0
6,416
583
3,598
10,693
3,850
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AnubisYemojaIzanamiHeimdallrHades

VS

Bans
ChaacHerculesKumbhakarnaLokiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fl1ckZer7
Bacchus
11
3 / 0 / 8
9,018
820
6,249
8,417
9,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Navajas-_-
Discordia
13
5 / 0 / 5
8,636
785
13,937
4,737
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 7
8,239
749
3,800
3,201
1,158
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bacchus
Fl1ckZer7
Bacchus
3
0
8
7
W
Discordia
Navajas-_-
Discordia
5
0
5
7.5
L
Nemesis
SENSE1-0MEGA
Nemesis
0
2
0
0
L
Artemis
UN1TY-A1phA
Artemis
0
5
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,769
Damage
23,986
29,831
Taken
16,355
10,962
Mitigated
12,190
13,308
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
237
4,666
3,345
8,283
3,175
0
6,205
2,078
19,012
0
W
Bacchus
Fl1ckZer7
Bacchus
6,249
591
732
2,596
8,417
9,452
82
1,529
6,888
15,894
0
W
Discordia
Navajas-_-
Discordia
13,937
325
0
250
4,737
1,580
285
380
4,357
53,598
0
L
Nemesis
SENSE1-0MEGA
Nemesis
3,190
937
0
2,380
10,855
3,937
0
5,719
5,136
0
32,302
L
Artemis
UN1TY-A1phA
Artemis
3,598
760
742
2,175
10,693
3,850
0
8,335
2,358
0
16,377
W
3,800
1,529
401
420
3,201
1,158
1,925
128
3,073
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
25,893
116
Minions Killed
144
0
Camps Cleared
0
619,472
Distance Traveled
654,113
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,538
594
34
3
0
201,767
4
W
Bacchus
9,018
820
16
1
0
229,691
5
W
Discordia
8,636
785
79
7
0
216,203
4
L
Nemesis
6,834
621
54
5
0
247,486
4
L
Artemis
6,416
583
28
3
0
170,219
2
W
Cupid
8,239
749
49
4
0
208,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role