Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Hammerzera
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,389 Elo+
Solo
Ra
Ra
PIRES_699
Ra
Level 29
God Stats
1W - 0L
1,403 SR
Queue Stats
4W - 6L
1,687 Elo+
Solo
Hachiman
Hachiman
balluncha01
Hachiman
Level 123
God Stats
1W - 0L
1,097 SR
Queue Stats
71W - 85L
1,408 Elo+
Solo
Team Averages
Level 85
1,400 SR
1,497 Elo+

VS

Team Averages
Level 90
1,538 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Donrossetto
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Solo
Ganesha
Ganesha
Figgi05
Ganesha
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 65L
1,421 Elo+
Solo
Nemesis
Nemesis
Paollucci
Nemesis
Level 127
God Stats
5W - 5L
1,691 SR
Queue Stats
311W - 294L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
13 / 5 / 14
12,817
986
24,119
17,413
7,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
18
3 / 1 / 20
10,385
799
12,608
9,558
4,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
17
6 / 6 / 19
10,826
833
17,156
15,224
5,182
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 7 / 20
9,723
748
7,813
16,738
11,735
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
balluncha01
Hachiman
19
5 / 3 / 22
10,662
820
18,231
14,273
6,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 5 / 12
10,683
822
18,590
22,566
28,715
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
 
Zhong Kui
15
2 / 8 / 13
9,063
697
13,699
18,608
9,438
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Donrossetto
Sylvanus
14
1 / 5 / 15
8,979
691
5,657
16,075
17,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Figgi05
Ganesha
17
0 / 6 / 18
9,241
711
11,753
18,388
21,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Paollucci
Nemesis
19
13 / 6 / 8
11,759
905
15,862
17,995
9,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
88
30
Kills
22
22
Deaths
30
95
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
5
14
4
W
Merlin
 
Merlin
3
1
20
13
L
Chaac
 
Chaac
6
5
12
2.4
L
Zhong Kui
 
Zhong Kui
2
8
13
1.06
L
Sylvanus
Donrossetto
Sylvanus
1
5
15
1.7
L
Ganesha
Figgi05
Ganesha
0
6
18
1.5
W
He Bo
6
6
19
2.58
W
3
7
20
1.86
L
Nemesis
Paollucci
Nemesis
13
6
8
2.83
W
Hachiman
balluncha01
Hachiman
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,927
Damage
65,561
73,206
Taken
93,632
35,133
Mitigated
85,503
37,599
Healing
39,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
24,119
12,741
3,622
2,717
17,413
7,585
2,292
7,129
10,284
0
44,768
W
Merlin
 
Merlin
12,608
1,036
3,216
3,116
9,558
4,608
894
3,293
6,265
28,013
0
L
Chaac
 
Chaac
18,590
2,072
1,667
9,425
22,566
28,715
800
9,532
13,034
0
33,974
L
Zhong Kui
 
Zhong Kui
13,699
962
130
3,021
18,608
9,438
663
7,956
10,652
30,015
0
L
Sylvanus
Donrossetto
Sylvanus
5,657
713
4,620
4,796
16,075
17,164
145
8,492
7,583
8,128
421
L
Ganesha
Figgi05
Ganesha
11,753
189
3,455
2,801
18,388
21,002
89
6,327
12,061
26,245
0
W
He Bo
17,156
1,223
1,504
2,353
15,224
5,182
576
6,131
9,093
24,865
0
W
7,813
618
9,520
4,879
16,738
11,735
784
8,474
8,264
15,748
0
L
Nemesis
Paollucci
Nemesis
15,862
6,728
3,536
5,789
17,995
9,184
395
5,270
12,725
0
28,943
W
Hachiman
balluncha01
Hachiman
18,231
9,144
3,396
3,276
14,273
6,023
803
5,744
8,529
0
33,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
49,725
144
Minions Killed
128
0
Camps Cleared
0
1,063,616
Distance Traveled
1,075,493
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,817
986
40
3
0
179,742
0
W
Merlin
10,385
799
36
3
0
246,221
3
L
Chaac
10,683
822
26
2
0
214,675
4
L
Zhong Kui
9,063
697
58
4
0
183,236
0
L
Sylvanus
8,979
691
8
1
0
208,753
0
L
Ganesha
9,241
711
3
0
0
239,675
0
W
He Bo
10,826
833
26
2
0
208,242
0
W
Ra
9,723
748
15
1
0
209,663
0
L
Nemesis
11,759
905
33
3
0
229,154
0
W
Hachiman
10,662
820
27
2
0
219,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role