Player Matchup

Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Hugoelproaso07-h
Vulcan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 31L
1,186 Elo+
Party 1
Anhur
Anhur
jositopua
Anhur
Level 146
God Stats
5W - 9L
1,617 SR
Queue Stats
195W - 88L
1,746 Elo+
Party 1
Team Averages
Level 87
1,539 SR
1,477 Elo+

VS

Team Averages
Level 64
1,698 SR
1,556 Elo+
Neith
Neith
Caloriezz 420
Neith
Level 57
God Stats
11W - 5L
1,824 SR
Queue Stats
67W - 45L
1,592 Elo+
Party 2
Scylla
Scylla
GoldenCrow95
Scylla
Level 28
God Stats
3W - 2L
1,604 SR
Queue Stats
88W - 80L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
MT Dawggg
Kumbhakarna
Level 108
God Stats
17W - 8L
1,665 SR
Queue Stats
108W - 83L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 7 / 0
6,697
609
2,990
9,762
5,121
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 9 / 2
6,662
606
3,777
9,368
3,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
jositopua
Anhur
11
2 / 4 / 1
7,347
668
6,691
9,372
3,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 10
9,150
832
12,365
6,452
1,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
8 / 3 / 6
9,288
844
6,191
4,810
1,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MT Dawggg
Kumbhakarna
12
4 / 0 / 14
9,381
853
4,723
9,516
8,822
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
20
20
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
7
0
0.14
W
8
0
10
13
W
Scylla
8
3
6
3.67
L
0
9
2
0.11
W
Kumbhakarna
MT Dawggg
Kumbhakarna
4
0
14
11
L
Anhur
jositopua
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,458
Damage
23,279
28,502
Taken
20,778
11,348
Mitigated
11,991
3,163
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,990
591
0
1,197
9,762
5,121
0
3,669
6,093
0
20,388
W
12,365
6,825
489
2,357
6,452
1,989
1,295
1,484
4,968
0
34,754
W
Scylla
6,191
513
0
286
4,810
1,180
898
710
3,848
43,111
0
L
3,777
1,309
0
779
9,368
3,043
0
3,973
5,395
14,916
0
W
Kumbhakarna
MT Dawggg
Kumbhakarna
4,723
880
819
2,093
9,516
8,822
525
1,611
7,905
9,644
598
L
Anhur
jositopua
Anhur
6,691
3,651
0
1,187
9,372
3,184
0
3,047
6,325
0
22,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,706
Gold Earned
27,819
88
Minions Killed
123
0
Camps Cleared
0
492,787
Distance Traveled
597,773
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,697
609
31
3
0
193,220
2
W
Neith
9,150
832
40
4
0
184,391
0
W
Scylla
9,288
844
72
7
0
194,598
2
L
Vulcan
6,662
606
25
2
0
132,556
1
W
Kumbhakarna
9,381
853
11
1
0
218,784
1
L
Anhur
7,347
668
32
3
0
167,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role