Player Matchup

Jormungandr
Jormungandr
MaccabeesWrath
Jormungandr
Level 9
God Stats
1W - 1L
1,802 SR
Queue Stats
9W - 15L
1,616 Elo+
Solo
Eset
Eset
NF-Icey115
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,487 Elo+
Solo
Fenrir
Fenrir
V_McChicken_V
Fenrir
Level 14
God Stats
11W - 16L
1,417 SR
Queue Stats
34W - 44L
1,475 Elo+
Solo
Izanami
Izanami
marcos_alvizo
Izanami
Level 29
God Stats
12W - 26L
1,507 SR
Queue Stats
143W - 161L
1,551 Elo+
Solo
Agni
Agni
xAKUMA-AKUMAx
Agni
Level 7
God Stats
6W - 7L
1,562 SR
Queue Stats
19W - 19L
1,550 Elo+
Solo
Team Averages
Level 13
1,557 SR
1,536 Elo+

VS

Team Averages
Level 28
1,589 SR
1,629 Elo+
Merlin
Merlin
DaoKou92
Merlin
Level 23
God Stats
6W - 8L
1,657 SR
Queue Stats
6W - 8L
1,713 Elo+
Solo
Cupid
Cupid
Im Really Silly
Cupid
Level 59
God Stats
12W - 8L
1,769 SR
Queue Stats
14W - 11L
1,629 Elo+
Party 1
Mulan
Mulan
LegendConMan
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Thor
Thor
Moisty Goat
Thor
Level 23
God Stats
1W - 2L
1,372 SR
Queue Stats
13W - 13L
1,616 Elo+
Party 1
Cerberus
Cerberus
ndnq
Cerberus
Level 9
God Stats
5W - 3L
1,645 SR
Queue Stats
12W - 6L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MaccabeesWrath
Jormungandr
18
3 / 12 / 7
12,097
1,008
14,064
24,695
8,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 13 / 4
10,535
878
7,886
17,727
4,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 11 / 7
12,184
1,015
10,467
24,725
19,649
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
18
6 / 11 / 3
12,895
1,075
24,493
23,162
9,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 8 / 8
11,161
930
13,237
18,173
5,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaoKou92
Merlin
20
13 / 3 / 26
13,718
1,143
22,743
10,256
4,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 3 / 18
15,147
1,262
35,457
15,098
6,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 4 / 20
13,037
1,086
10,785
21,713
16,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 2 / 21
12,941
1,078
7,590
10,373
6,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
ndnq
Cerberus
20
9 / 3 / 28
13,575
1,131
24,758
20,558
17,597
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
168
15
Kills
55
55
Deaths
15
29
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Merlin
DaoKou92
Merlin
13
3
26
8.67
W
17
3
18
8.67
W
10
4
20
5
L
Jormungandr
MaccabeesWrath
Jormungandr
3
12
7
0.54
W
6
2
21
8.25
L
1
13
4
0.23
L
5
11
7
0.77
L
Izanami
6
11
3
0.68
W
Cerberus
ndnq
Cerberus
9
3
28
7.67
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,147
Damage
101,333
108,482
Taken
77,998
47,493
Mitigated
52,189
5,975
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DaoKou92
Merlin
22,743
2,671
0
0
10,256
4,588
0
4,985
5,271
38,307
0
W
35,457
24,497
1,263
2,334
15,098
6,270
0
6,785
8,313
288
62,908
W
10,785
1,979
0
442
21,713
16,889
0
9,945
11,768
0
23,844
L
Jormungandr
MaccabeesWrath
Jormungandr
14,064
4,975
308
668
24,695
8,178
0
13,602
11,093
41,161
0
W
7,590
862
0
0
10,373
6,845
0
3,855
6,518
0
29,196
L
7,886
2,772
291
945
17,727
4,609
0
8,267
9,460
20,657
0
L
10,467
4,467
0
555
24,725
19,649
0
6,484
18,241
0
15,594
L
Izanami
24,493
13,834
594
2,614
23,162
9,881
0
12,260
10,902
0
60,317
W
Cerberus
ndnq
Cerberus
24,758
459
0
3,404
20,558
17,597
0
9,617
10,941
41,571
0
L
13,237
632
0
0
18,173
5,176
0
7,176
10,997
33,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
68,418
215
Minions Killed
216
3
Camps Cleared
5
1,021,706
Distance Traveled
1,059,155
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,718
1,143
34
3
0
176,680
0
W
Cupid
15,147
1,262
59
5
1
208,947
0
W
Mulan
13,037
1,086
42
4
2
228,802
0
L
Jormungandr
12,097
1,008
48
4
0
198,452
0
W
Thor
12,941
1,078
31
3
1
220,363
0
L
Eset
10,535
878
26
2
2
196,511
0
L
Fenrir
12,184
1,015
5
0
0
221,199
0
L
Izanami
12,895
1,075
93
8
1
173,103
0
W
Cerberus
13,575
1,131
50
4
1
224,363
5
L
Agni
11,161
930
43
4
0
232,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role