Player Matchup

Neith
Neith
NecessaryWax453
Neith
Level 69
God Stats
4W - 1L
1,550 SR
Queue Stats
119W - 109L
1,462 Elo+
Party 1
Ah Puch
Ah Puch
RebeliousGael
Ah Puch
Level 88
God Stats
2W - 1L
1,399 SR
Queue Stats
56W - 50L
1,424 Elo+
Party 1
Odin
Odin
Time4Puncakes
Odin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,534 Elo+
Party 1
Team Averages
Level 55
1,483 SR
1,473 Elo+

VS

Team Averages
Level 13
1,571 SR
1,407 Elo+
Anubis
Anubis
Jcnoris
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,238 Elo+
Party 2
Jormungandr
Jormungandr
RandyWasTakenFu
Jormungandr
Level 12
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
spraybottle-lite
Neith
Level 18
God Stats
31W - 51L
1,467 SR
Queue Stats
84W - 88L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 0 / 8
14,765
738
27,883
11,117
4,821
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
17
5 / 0 / 12
13,024
651
10,780
11,124
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 9
12,147
607
3,088
6,451
6,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jcnoris
Anubis
13
0 / 11 / 0
10,246
512
4,867
15,497
6,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
RandyWasTakenFu
Jormungandr
13
0 / 6 / 0
10,129
506
7,029
16,541
15,039
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 0
10,035
502
3,861
13,886
4,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
24
Kills
0
0
Deaths
24
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jcnoris
Anubis
0
11
0
0
W
16
0
8
20
L
Jormungandr
RandyWasTakenFu
Jormungandr
0
6
0
0
W
Ah Puch
5
0
12
11
W
3
0
9
7.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
15,757
28,692
Taken
45,924
15,266
Mitigated
25,824
5,404
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jcnoris
Anubis
4,867
304
0
1,491
15,497
6,237
216
3,474
12,023
35,021
0
W
27,883
11,471
0
3,665
11,117
4,821
2,229
3,907
7,210
0
97,653
L
Jormungandr
RandyWasTakenFu
Jormungandr
7,029
1,479
0
1,083
16,541
15,039
120
4,013
12,528
32,149
0
W
Ah Puch
10,780
1,134
0
1,307
11,124
4,010
329
5,131
5,993
52,637
0
W
3,088
965
0
432
6,451
6,435
326
2,881
3,570
0
35,056
L
3,861
696
0
1,219
13,886
4,548
0
3,308
10,578
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
30,410
231
Minions Killed
197
0
Camps Cleared
0
1,097,275
Distance Traveled
832,633
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,246
512
57
3
0
261,418
2
W
Neith
14,765
738
113
6
0
385,394
4
L
Jormungandr
10,129
506
72
4
0
299,753
1
W
Ah Puch
13,024
651
79
4
0
381,979
0
W
Odin
12,147
607
39
2
0
329,902
0
L
Neith
10,035
502
68
3
0
271,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role