Player Matchup

Cerberus
Cerberus
deadbolt_jj133
Cerberus
Level 15
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 2L
1,101 Elo+
Party 2
Thanatos
Thanatos
lazy_day247
Thanatos
Level 24
God Stats
2W - 1L
1,562 SR
Queue Stats
4W - 9L
1,119 Elo+
Party 2
Bacchus
Bacchus
loganthamp
Bacchus
Level 21
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 9L
1,038 Elo+
Party 2
Team Averages
Level 20
1,561 SR
1,086 Elo+

VS

Team Averages
Level 34
1,483 SR
1,252 Elo+
Sylvanus
Sylvanus
SleeperReaperQc
Sylvanus
Level 43
God Stats
37W - 34L
1,408 SR
Queue Stats
212W - 235L
1,247 Elo+
Party 1
Heimdallr
Heimdallr
dankfatboi8760
Heimdallr
Level 29
God Stats
4W - 4L
1,593 SR
Queue Stats
71W - 79L
1,298 Elo+
Solo
Kukulkan
Kukulkan
marcQCkush
Kukulkan
Level 29
God Stats
32W - 38L
1,446 SR
Queue Stats
94W - 117L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 5 / 1
7,221
656
3,693
16,589
8,582
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
lazy_day247
Thanatos
9
0 / 7 / 2
7,083
644
5,217
13,180
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
loganthamp
Bacchus
8
1 / 8 / 0
6,688
608
5,369
9,570
5,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 19
8,176
743
4,186
10,723
5,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
dankfatboi8760
Heimdallr
12
7 / 2 / 11
9,052
823
11,504
8,160
3,067
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
marcQCkush
Kukulkan
13
12 / 0 / 7
9,798
891
11,605
2,043
673
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
20
20
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
19
10.5
W
Heimdallr
dankfatboi8760
Heimdallr
7
2
11
6.25
L
Cerberus
1
5
1
0.3
L
Thanatos
lazy_day247
Thanatos
0
7
2
0.14
L
Bacchus
loganthamp
Bacchus
1
8
0
0.13
W
Kukulkan
marcQCkush
Kukulkan
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,279
Damage
27,295
39,339
Taken
20,926
18,117
Mitigated
8,954
9,283
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
4,186
999
2,210
4,623
10,723
5,214
365
4,168
6,555
9,321
0
W
Heimdallr
dankfatboi8760
Heimdallr
11,504
7,496
0
1,677
8,160
3,067
1,977
3,675
4,485
0
37,762
L
Cerberus
3,693
182
0
3,218
16,589
8,582
0
5,921
10,659
17,063
0
L
Thanatos
lazy_day247
Thanatos
5,217
1,295
334
5,211
13,180
4,521
0
5,756
7,424
0
25,725
L
Bacchus
loganthamp
Bacchus
5,369
565
155
365
9,570
5,014
0
4,162
5,407
19,106
0
W
Kukulkan
marcQCkush
Kukulkan
11,605
1,702
0
0
2,043
673
408
1,231
812
30,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,992
Gold Earned
27,026
103
Minions Killed
110
0
Camps Cleared
0
534,005
Distance Traveled
554,314
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,176
743
9
1
0
172,008
1
W
Heimdallr
9,052
823
48
4
0
187,882
1
L
Cerberus
7,221
656
34
3
0
175,154
0
L
Thanatos
7,083
644
47
4
0
197,377
0
L
Bacchus
6,688
608
22
2
0
161,474
0
W
Kukulkan
9,798
891
53
5
0
194,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role