Player Matchup

Ra
Ra
 
Ra
Level 15
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 12L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
BROWNat_its_BEST
Zhong Kui
Level 105
God Stats
1W - 1L
1,488 SR
Queue Stats
15W - 16L
1,648 Elo+
Party 1
Ravana
Ravana
Indiazruler2
Ravana
Level 58
God Stats
0W - 1L
1,512 SR
Queue Stats
14W - 17L
1,596 Elo+
Party 1
Odin
Odin
Kronoriiium
Odin
Level 14
God Stats
3W - 1L
1,839 SR
Queue Stats
23W - 23L
1,596 Elo+
Party 1
Fenrir
Fenrir
PakiGamer3
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,686 Elo+
Party 1
Team Averages
Level 42
1,521 SR
1,633 Elo+

VS

Team Averages
Level 23
1,587 SR
1,610 Elo+
Chaac
Chaac
 
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 47L
1,669 Elo+
Solo
Hades
Hades
BR1T7070
Hades
Level 27
God Stats
253W - 212L
1,592 SR
Queue Stats
270W - 238L
1,582 Elo+
Party 2
Medusa
Medusa
Lnuex
Medusa
Level 22
God Stats
31W - 24L
1,589 SR
Queue Stats
45W - 35L
1,518 Elo+
Solo
Ymir
Ymir
WALM4RT SH0PPER
Ymir
Level 28
God Stats
18W - 9L
1,707 SR
Queue Stats
321W - 288L
1,613 Elo+
Party 2
Arachne
Arachne
vergetablack
Arachne
Level 25
God Stats
35W - 41L
1,548 SR
Queue Stats
483W - 430L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 9 / 2
9,414
1,046
9,548
14,637
5,930
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
15
1 / 10 / 6
9,012
1,001
5,031
15,706
8,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
15
3 / 10 / 4
9,759
1,084
8,239
16,894
7,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 7 / 6
8,455
939
4,359
11,442
4,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
PakiGamer3
Fenrir
14
1 / 7 / 3
8,387
932
2,905
11,379
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 1 / 27
11,101
1,233
9,043
5,024
2,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
BR1T7070
Hades
18
9 / 2 / 23
11,338
1,260
17,538
9,213
9,574
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Lnuex
Medusa
18
7 / 1 / 27
10,912
1,212
13,745
7,048
2,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
10 / 2 / 16
10,983
1,220
10,221
9,319
4,779
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
vergetablack
Arachne
17
11 / 2 / 16
12,289
1,365
14,838
7,437
2,464
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
152
8
Kills
43
43
Deaths
8
21
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
9
2
0.44
W
Chaac
 
Chaac
6
1
27
19.5
W
Hades
BR1T7070
Hades
9
2
23
10.25
L
Zhong Kui
1
10
6
0.4
L
Ravana
3
10
4
0.5
L
0
7
6
0.43
W
Medusa
Lnuex
Medusa
7
1
27
20.5
L
Fenrir
PakiGamer3
Fenrir
1
7
3
0.36
W
10
2
16
9
W
Arachne
vergetablack
Arachne
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
65,385
70,058
Taken
38,041
30,873
Mitigated
22,148
7,671
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,548
914
1,624
1,811
14,637
5,930
0
7,862
6,775
31,448
0
W
Chaac
 
Chaac
9,043
1,681
0
2,379
5,024
2,622
0
2,342
2,682
0
28,655
W
Hades
BR1T7070
Hades
17,538
288
1,126
1,606
9,213
9,574
0
3,602
5,611
33,328
0
L
Zhong Kui
5,031
80
365
1,832
15,706
8,354
0
6,130
9,576
20,304
0
L
Ravana
8,239
2,149
529
780
16,894
7,345
0
4,396
12,498
0
16,776
L
4,359
2,123
0
0
11,442
4,778
0
4,206
7,236
0
9,920
W
Medusa
Lnuex
Medusa
13,745
10,108
0
882
7,048
2,709
0
2,482
4,566
0
32,273
L
Fenrir
PakiGamer3
Fenrir
2,905
643
159
571
11,379
4,466
0
5,165
6,214
0
9,956
W
10,221
3,220
0
482
9,319
4,779
0
3,253
6,066
17,832
0
W
Arachne
vergetablack
Arachne
14,838
13,424
0
2,482
7,437
2,464
0
2,900
4,537
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
56,623
122
Minions Killed
180
2
Camps Cleared
12
695,420
Distance Traveled
924,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,414
1,046
49
5
1
152,700
0
W
Chaac
11,101
1,233
67
7
1
184,285
0
W
Hades
11,338
1,260
36
4
0
179,060
1
L
Zhong Kui
9,012
1,001
36
4
0
102,445
0
L
Ravana
9,759
1,084
18
2
1
153,334
0
L
Odin
8,455
939
10
1
0
128,106
0
W
Medusa
10,912
1,212
39
4
1
203,291
0
L
Fenrir
8,387
932
9
1
0
158,835
0
W
Ymir
10,983
1,220
17
2
1
161,246
1
W
Arachne
12,289
1,365
21
2
9
196,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role