Player Matchup

Odin
Odin
Platinum IV
Squib1216
Odin
Platinum IV
Level 112
God Stats
32W - 20L
1,664 SR
Queue Stats
86W - 88L
1,681 MMR
Party 1
Discordia
Discordia
Gold III
WickyWickWhack
Discordia
Gold III
Level 109
God Stats
9W - 4L
1,828 SR
Queue Stats
27W - 26L
1,415 MMR
Party 1
Xing Tian
Xing Tian
Gold I
donnieblaze75
Xing Tian
Gold I
Level 138
God Stats
86W - 57L
1,644 SR
Queue Stats
123W - 114L
1,517 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,712 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,562 SR
1,459 MMR
Zeus
Zeus
Gold II
Dines SATFW
Zeus
Gold II
Level 65
God Stats
3W - 5L
1,445 SR
Queue Stats
111W - 111L
1,504 MMR
Solo
Medusa
Medusa
Silver IV
JSGS_Buckets
Medusa
Silver IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,318 MMR
Party 2
Hercules
Hercules
Silver I
JSGS_Yomomma
Hercules
Silver I
Level 103
God Stats
2W - 2L
1,739 SR
Queue Stats
6W - 5L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
5 / 6 / 10
14,581
634
10,276
20,421
15,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
WickyWickWhack
Discordia
19
10 / 7 / 5
15,708
683
20,383
14,639
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
donnieblaze75
Xing Tian
18
3 / 2 / 13
14,487
630
13,727
21,737
28,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PersephoneKumbhakarnaHeraBacchusAphrodite

VS

Bans
ChaacSobekHeimdallrCerberusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
14,016
609
16,417
12,861
3,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
7 / 9 / 6
14,438
628
12,386
16,856
5,298
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
JSGS_Yomomma
Hercules
17
2 / 5 / 10
13,443
584
9,007
24,383
21,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
18
Kills
13
15
Deaths
18
28
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
4
7
1.88
L
Medusa
7
9
6
1.11
L
Hercules
JSGS_Yomomma
Hercules
2
5
10
1.4
W
Odin
5
6
10
1.67
W
Discordia
WickyWickWhack
Discordia
10
7
5
1.79
W
Xing Tian
donnieblaze75
Xing Tian
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,386
Damage
37,810
56,797
Taken
54,100
50,446
Mitigated
30,771
6,737
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,417
1,390
322
2,615
12,861
3,950
224
8,625
4,236
80,536
0
L
Medusa
12,386
4,802
0
737
16,856
5,298
560
11,410
5,446
0
75,961
L
Hercules
JSGS_Yomomma
Hercules
9,007
3,283
0
8,990
24,383
21,523
162
14,794
9,589
0
30,318
W
Odin
10,276
2,500
0
1,264
20,421
15,921
1,487
5,524
14,897
0
46,980
W
Discordia
WickyWickWhack
Discordia
20,383
348
0
375
14,639
6,085
1,048
4,074
10,565
92,150
0
W
Xing Tian
donnieblaze75
Xing Tian
13,727
807
0
5,098
21,737
28,440
360
6,871
14,866
48,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,776
Gold Earned
41,897
223
Minions Killed
226
0
Camps Cleared
0
1,266,077
Distance Traveled
1,148,917
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,016
609
110
5
0
388,552
4
L
Medusa
14,438
628
86
4
0
358,224
3
L
Hercules
13,443
584
30
1
0
402,141
3
W
Odin
14,581
634
58
3
0
408,268
4
W
Discordia
15,708
683
119
5
0
374,331
3
W
Xing Tian
14,487
630
46
2
0
483,478
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role