Player Matchup

Sol
Sol
AllenaSarang
Sol
Level 13
God Stats
1W - 4L
1,787 SR
Queue Stats
31W - 34L
1,648 Elo+
Party 1
Horus
Horus
XanKirb469
Horus
Level 40
God Stats
6W - 5L
1,535 SR
Queue Stats
86W - 75L
1,402 Elo+
Party 1
Skadi
Skadi
kaitlyns13
Skadi
Level 27
God Stats
30W - 34L
1,568 SR
Queue Stats
45W - 80L
1,278 Elo+
Solo
Team Averages
Level 27
1,630 SR
1,443 Elo+

VS

Team Averages
Level 66
1,621 SR
1,448 Elo+
Ymir
Ymir
OuTinThEOpeN
Ymir
Level 152
God Stats
3W - 4L
1,612 SR
Queue Stats
424W - 412L
1,489 Elo+
Party 2
Neith
Neith
xGM Visual
Neith
Level 19
God Stats
59W - 35L
1,662 SR
Queue Stats
171W - 133L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
万物之底
Nu Wa
Level 28
God Stats
3W - 0L
1,588 SR
Queue Stats
18W - 17L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 5
10,505
657
8,134
10,639
3,431
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
13
3 / 3 / 10
9,846
615
10,619
18,371
13,313
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
13
4 / 5 / 5
10,221
639
10,842
12,405
4,566
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
11,265
704
10,606
15,031
12,421
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
8 / 3 / 4
11,593
725
11,974
7,616
2,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 11
10,428
652
11,769
11,512
3,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
12
Kills
13
13
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
3
4
10
2
L
Horus
3
3
10
2.67
L
Skadi
4
5
5
1.3
W
Neith
8
3
4
3.33
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
34,349
41,415
Taken
34,159
21,310
Mitigated
18,358
13,912
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,134
1,642
0
1,944
10,639
3,431
0
5,233
5,406
35,955
0
W
10,606
1,357
0
1,500
15,031
12,421
164
3,893
11,138
48,542
0
L
Horus
10,619
5,277
2,557
6,730
18,371
13,313
0
10,348
8,023
109
33,092
L
Skadi
10,842
5,203
378
2,303
12,405
4,566
0
6,799
5,606
0
50,436
W
Neith
11,974
6,067
0
2,279
7,616
2,799
1,744
2,696
4,920
0
46,273
W
11,769
3,287
1,293
3,750
11,512
3,138
766
1,682
9,830
33,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,572
Gold Earned
33,286
163
Minions Killed
169
0
Camps Cleared
0
706,041
Distance Traveled
745,707
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,505
657
70
4
0
238,335
0
W
Ymir
11,265
704
61
4
0
242,205
4
L
Horus
9,846
615
33
2
0
247,805
3
L
Skadi
10,221
639
60
4
0
219,901
0
W
Neith
11,593
725
66
4
0
268,164
4
W
Nu Wa
10,428
652
42
3
0
235,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role