Player Matchup

Athena
Athena
Blumenmädchen
Athena
Level 127
God Stats
14W - 15L
1,528 SR
Queue Stats
148W - 146L
1,542 Elo+
Solo
Thoth
Thoth
Chypcuk
Thoth
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,253 Elo+
Solo
Merlin
Merlin
Salticrack
Merlin
Level 142
God Stats
4W - 7L
1,532 SR
Queue Stats
117W - 114L
1,587 Elo+
Solo
Bellona
Bellona
WitchOfTheWoodz
Bellona
Level 127
God Stats
0W - 2L
1,661 SR
Queue Stats
16W - 23L
1,474 Elo+
Solo
Cernunnos
Cernunnos
beicheng
Cernunnos
Level 121
God Stats
0W - 1L
1,626 SR
Queue Stats
163W - 151L
1,555 Elo+
Solo
Team Averages
Level 112
1,569 SR
1,482 Elo+

VS

Team Averages
Level 104
1,421 SR
1,454 Elo+
Scylla
Scylla
 
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LokosTonic
Merlin
Level 47
God Stats
1W - 9L
1,338 SR
Queue Stats
8W - 15L
1,292 Elo+
Solo
Nemesis
Nemesis
RicardoCascais
Nemesis
Level 43
God Stats
19W - 19L
1,254 SR
Queue Stats
92W - 86L
1,392 Elo+
Solo
Ganesha
Ganesha
SamuxArun
Ganesha
Level 147
God Stats
10W - 6L
1,514 SR
Queue Stats
313W - 196L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
9,497
950
5,134
17,878
18,977
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Chypcuk
Thoth
15
1 / 6 / 4
9,307
931
5,867
7,873
2,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Salticrack
Merlin
16
2 / 0 / 6
10,315
1,032
14,657
2,417
977
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 7 / 5
8,658
866
7,098
19,486
17,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
beicheng
Cernunnos
15
3 / 5 / 2
9,762
976
12,479
14,065
5,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

193

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
11 / 1 / 7
11,403
1,140
13,616
7,884
2,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
17
7 / 0 / 14
11,157
1,116
18,153
8,873
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
LokosTonic
Merlin
16
2 / 1 / 12
10,533
1,053
5,470
4,563
1,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 14
10,465
1,047
13,438
14,646
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SamuxArun
Ganesha
17
0 / 1 / 19
9,659
966
7,281
12,661
14,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
8
Kills
24
24
Deaths
8
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
1
7
14.5
W
Neith
 
Neith
7
0
14
14
L
2
6
5
0.75
L
Thoth
Chypcuk
Thoth
1
6
4
0.5
W
Merlin
LokosTonic
Merlin
2
1
12
8
W
4
5
14
2.2
L
Merlin
Salticrack
Merlin
2
0
6
5
W
Ganesha
SamuxArun
Ganesha
0
1
19
9.5
L
0
7
5
0.36
L
Cernunnos
beicheng
Cernunnos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,235
Damage
57,958
61,719
Taken
48,627
45,665
Mitigated
29,017
4,272
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,616
1,542
0
860
7,884
2,800
0
3,912
3,972
27,884
0
W
Neith
 
Neith
18,153
9,393
0
1,880
8,873
3,667
0
4,795
4,078
0
33,889
L
5,134
2,376
0
0
17,878
18,977
0
8,089
9,789
13,519
0
L
Thoth
Chypcuk
Thoth
5,867
619
0
0
7,873
2,882
0
3,208
4,665
24,372
0
W
Merlin
LokosTonic
Merlin
5,470
134
0
1,414
4,563
1,670
0
2,995
1,568
42,684
0
W
13,438
6,188
0
959
14,646
6,852
0
7,384
7,262
0
22,128
L
Merlin
Salticrack
Merlin
14,657
560
0
0
2,417
977
0
873
1,544
53,228
0
W
Ganesha
SamuxArun
Ganesha
7,281
1,051
0
0
12,661
14,028
0
6,572
6,089
15,283
0
L
7,098
2,782
0
2,639
19,486
17,111
0
7,400
12,086
0
11,353
L
Cernunnos
beicheng
Cernunnos
12,479
6,771
0
1,633
14,065
5,718
0
6,797
7,268
0
35,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
53,217
203
Minions Killed
198
7
Camps Cleared
11
968,296
Distance Traveled
1,051,084
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,403
1,140
35
4
3
195,177
1
W
Neith
11,157
1,116
31
3
1
216,217
0
L
Athena
9,497
950
13
1
1
211,106
4
L
Thoth
9,307
931
42
4
1
200,794
0
W
Merlin
10,533
1,053
110
11
2
203,666
0
W
Nemesis
10,465
1,047
19
2
5
228,297
3
L
Merlin
10,315
1,032
103
10
4
186,553
1
W
Ganesha
9,659
966
3
0
0
207,727
1
L
Bellona
8,658
866
11
1
0
179,782
0
L
Cernunnos
9,762
976
34
3
1
190,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role