Player Matchup

Sun Wukong
Sun Wukong
Ja552mie
Sun Wukong
Level 10
God Stats
1W - 3L
1,668 SR
Queue Stats
13W - 27L
1,241 Elo+
Solo
Raijin
Raijin
LegendaryHushh
Raijin
Level 17
God Stats
6W - 4L
1,570 SR
Queue Stats
24W - 25L
1,367 Elo+
Party 1
Sol
Sol
N3v3rTh3B3tt3r
Sol
Level 6
God Stats
10W - 13L
1,334 SR
Queue Stats
14W - 20L
1,237 Elo+
Party 1
Susano
Susano
Sourclaw
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,410 Elo+
Party 1
Cerberus
Cerberus
The_Detroid
Cerberus
Level 11
God Stats
15W - 22L
1,460 SR
Queue Stats
58W - 64L
1,337 Elo+
Party 1
Team Averages
Level 9
1,506 SR
1,318 Elo+

VS

Team Averages
Level 19
1,520 SR
1,369 Elo+
Anhur
Anhur
 
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 125L
1,432 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 8
God Stats
20W - 20L
1,800 SR
Queue Stats
24W - 30L
1,271 Elo+
Solo
Vamana
Vamana
Cris-C1999
Vamana
Level 27
God Stats
4W - 5L
1,311 SR
Queue Stats
98W - 85L
1,371 Elo+
Solo
Kukulkan
Kukulkan
EzekielHBennetts
Kukulkan
Level 29
God Stats
16W - 22L
1,404 SR
Queue Stats
47W - 60L
1,393 Elo+
Solo
Thanatos
Thanatos
zXablaux
Thanatos
Level 17
God Stats
20W - 14L
1,583 SR
Queue Stats
31W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ja552mie
Sun Wukong
16
0 / 3 / 1
11,892
700
807
3,004
1,111
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 7 / 8
16,322
960
31,096
27,035
9,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 12 / 4
13,526
796
11,163
24,669
6,549
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Sourclaw
Susano
19
0 / 10 / 3
13,242
779
4,360
20,442
6,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cerberus
The_Detroid
Cerberus
20
8 / 3 / 2
17,352
1,021
18,130
39,828
30,710
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
0 / 2 / 5
12,396
729
1,720
3,988
1,316
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
 
Amaterasu
20
2 / 1 / 21
15,478
910
7,369
17,412
15,747
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Cris-C1999
Vamana
20
7 / 2 / 19
16,463
968
26,191
18,003
8,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 9
16,693
982
39,285
13,972
4,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
zXablaux
Thanatos
20
18 / 1 / 9
17,299
1,018
30,811
18,247
6,294
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
11
Kills
35
35
Deaths
11
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
5
1.25
W
Amaterasu
 
Amaterasu
2
1
21
12.5
W
Vamana
Cris-C1999
Vamana
7
2
19
8.25
W
8
5
9
2.5
L
Sun Wukong
Ja552mie
Sun Wukong
0
3
1
0.17
L
3
7
8
1
L
0
12
4
0.17
L
Susano
Sourclaw
Susano
0
10
3
0.15
L
Cerberus
The_Detroid
Cerberus
8
3
2
3
W
Thanatos
zXablaux
Thanatos
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,556
Damage
105,376
114,978
Taken
71,622
54,256
Mitigated
36,327
18,776
Healing
23,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,720
1,288
0
0
3,988
1,316
0
2,586
1,402
0
4,525
W
Amaterasu
 
Amaterasu
7,369
1,488
0
3,770
17,412
15,747
0
14,663
2,749
0
13,889
W
Vamana
Cris-C1999
Vamana
26,191
12,666
0
4,482
18,003
8,416
0
15,057
2,946
101
49,549
W
39,285
1,357
725
1,434
13,972
4,554
0
12,917
1,055
108,831
0
L
Sun Wukong
Ja552mie
Sun Wukong
807
117
0
0
3,004
1,111
0
749
2,255
0
2,034
L
31,096
2,528
1,423
3,411
27,035
9,091
0
9,558
17,477
78,749
0
L
11,163
3,086
0
3,178
24,669
6,549
0
10,675
13,994
42,635
0
L
Susano
Sourclaw
Susano
4,360
1,550
0
0
20,442
6,795
0
8,805
11,637
0
17,352
L
Cerberus
The_Detroid
Cerberus
18,130
1,061
806
9,958
39,828
30,710
0
9,599
30,229
41,220
0
W
Thanatos
zXablaux
Thanatos
30,811
10,398
1,420
11,819
18,247
6,294
0
15,166
3,081
0
51,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,334
Gold Earned
78,329
272
Minions Killed
302
2
Camps Cleared
14
1,142,436
Distance Traveled
1,378,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,396
729
7
0
1
73,103
0
W
Amaterasu
15,478
910
12
1
0
354,495
0
W
Vamana
16,463
968
51
3
4
376,925
0
W
Kukulkan
16,693
982
194
11
3
259,137
0
L
Sun Wukong
11,892
700
1
0
0
30,313
0
L
Raijin
16,322
960
118
7
0
304,428
0
L
Sol
13,526
796
65
4
0
200,146
0
L
Susano
13,242
779
34
2
1
254,268
0
L
Cerberus
17,352
1,021
54
3
1
353,281
0
W
Thanatos
17,299
1,018
38
2
6
314,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role