Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 84
God Stats
3W - 2L
1,846 SR
Queue Stats
65W - 49L
1,750 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 32L
1,648 Elo+
Party 1
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
LandsharkRosa
Raijin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,624 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,605 Elo+

VS

Team Averages
Level 130
1,445 SR
1,648 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Beryllium3120
Persephone
Level 154
God Stats
0W - 1L
1,273 SR
Queue Stats
5W - 4L
1,917 Elo+
Solo
Kukulkan
Kukulkan
Johnny Synyster
Kukulkan
Level 129
God Stats
0W - 1L
1,816 SR
Queue Stats
14W - 22L
1,509 Elo+
Party 3
Anhur
Anhur
Ric Vengeance
Anhur
Level 156
God Stats
0W - 1L
1,136 SR
Queue Stats
28W - 24L
1,699 Elo+
Party 3
Izanami
Izanami
sepiatag1047
Izanami
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 64L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 5 / 6
9,982
665
15,437
13,515
8,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
19
0 / 2 / 14
10,255
684
8,003
19,826
19,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
 
Heimdallr
20
6 / 2 / 9
12,107
807
18,414
15,725
8,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
15
2 / 3 / 9
9,789
653
8,728
14,982
15,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 6
11,165
744
16,204
16,255
8,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 2 / 10
9,593
640
6,376
13,317
4,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Beryllium3120
Persephone
18
3 / 3 / 7
10,117
674
13,987
14,257
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
19
6 / 5 / 7
10,904
727
17,990
12,215
3,397
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 6
9,693
646
10,513
15,431
4,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
sepiatag1047
Izanami
16
1 / 3 / 10
9,342
623
11,012
13,906
4,526
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
16
Kills
16
16
Deaths
16
44
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
5
6
1.2
W
Ganesha
 
Ganesha
0
2
14
3.5
W
Heimdallr
 
Heimdallr
6
2
9
5.25
W
Hel
 
Hel
2
3
9
2.17
L
Hel
 
Hel
2
2
10
3.5
L
Persephone
Beryllium3120
Persephone
3
3
7
2.17
L
Kukulkan
6
5
7
1.9
W
5
4
6
2
L
4
3
6
2.33
L
Izanami
sepiatag1047
Izanami
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,786
Damage
59,878
80,303
Taken
69,126
60,547
Mitigated
21,988
47,295
Healing
39,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,437
1,637
2,729
1,275
13,515
8,851
560
5,922
7,593
119
20,723
W
Ganesha
 
Ganesha
8,003
140
3,129
1,872
19,826
19,988
1,186
8,568
11,258
22,533
0
W
Heimdallr
 
Heimdallr
18,414
4,160
1,696
938
15,725
8,326
2,582
7,306
8,419
0
48,228
W
Hel
 
Hel
8,728
153
23,204
8,135
14,982
15,108
49
5,660
9,322
18,786
0
L
Hel
 
Hel
6,376
461
19,288
7,087
13,317
4,969
0
6,991
6,326
12,865
0
L
Persephone
Beryllium3120
Persephone
13,987
693
1,489
2,397
14,257
4,958
63
5,269
8,988
35,955
0
L
Kukulkan
17,990
1,639
1,767
1,171
12,215
3,397
326
6,293
5,922
37,093
0
W
16,204
1,254
2,084
2,233
16,255
8,274
1,178
10,897
5,358
34,247
0
L
10,513
4,835
3,025
1,443
15,431
4,138
601
8,201
7,230
0
20,057
L
Izanami
sepiatag1047
Izanami
11,012
6,779
799
1,018
13,906
4,526
701
6,300
7,606
0
20,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
49,649
156
Minions Killed
149
0
Camps Cleared
0
1,253,038
Distance Traveled
1,291,684
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,982
665
28
2
0
209,613
0
W
Ganesha
10,255
684
1
0
0
272,036
3
W
Heimdallr
12,107
807
66
4
0
247,086
0
W
Hel
9,789
653
27
2
0
268,587
2
L
Hel
9,593
640
19
1
0
256,888
3
L
Persephone
10,117
674
41
3
0
316,543
0
L
Kukulkan
10,904
727
36
2
0
231,492
3
W
Raijin
11,165
744
34
2
0
255,716
0
L
Anhur
9,693
646
23
2
0
229,043
2
L
Izanami
9,342
623
30
2
0
257,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role