Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
GaLv4TrOn
Osiris
Level 160
God Stats
6W - 6L
1,743 SR
Queue Stats
313W - 144L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
ICMEXX
Heimdallr
Level 152
God Stats
10W - 5L
1,281 SR
Queue Stats
142W - 67L
1,636 Elo+
Party 1
Sylvanus
Sylvanus
RelttirGod
Sylvanus
Level 160
God Stats
3W - 4L
1,676 SR
Queue Stats
53W - 37L
1,639 Elo+
Party 1
Team Averages
Level 158
1,540 SR
1,578 Elo+

VS

Team Averages
Level 154
1,511 SR
1,490 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ARNsintetaza
Pele
Level 155
God Stats
1W - 2L
1,310 SR
Queue Stats
24W - 22L
1,345 Elo+
Solo
Hachiman
Hachiman
Fowqy
Hachiman
Level 146
God Stats
2W - 3L
1,745 SR
Queue Stats
89W - 62L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
1 / 0 / 1
3,623
725
1,020
1,657
454
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyr
 
Tyr
6
0 / 0 / 1
3,603
721
284
1,930
471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Osiris
GaLv4TrOn
Osiris
7
1 / 0 / 0
3,921
784
2,902
3,248
3,228
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
ICMEXX
Heimdallr
4
1 / 0 / 0
3,190
638
211
903
161
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
RelttirGod
Sylvanus
5
0 / 1 / 1
3,541
708
1,079
3,274
1,258
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 0
3,803
761
1,373
1,878
496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Fafnir
 
Fafnir
6
0 / 0 / 0
3,712
742
270
2,434
1,028
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
 
Hercules
6
0 / 1 / 0
3,428
686
1,369
3,390
1,587
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,511
502
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hachiman
Fowqy
Hachiman
5
1 / 1 / 0
3,569
714
1,334
1,492
370
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
1
1.5
W
Tyr
 
Tyr
0
0
1
0.5
L
Zeus
 
Zeus
0
1
0
0
L
Fafnir
 
Fafnir
0
0
0
0
L
Hercules
 
Hercules
0
1
0
0
L
0
0
0
0
L
Hachiman
Fowqy
Hachiman
1
1
0
1
W
Osiris
GaLv4TrOn
Osiris
1
0
0
1
W
Heimdallr
ICMEXX
Heimdallr
1
0
0
1
W
Sylvanus
RelttirGod
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,496
Damage
4,346
11,012
Taken
9,194
5,572
Mitigated
3,481
6,237
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,020
52
0
704
1,657
454
0
886
771
15,533
0
W
Tyr
 
Tyr
284
0
0
1,535
1,930
471
0
0
1,930
0
14,603
L
Zeus
 
Zeus
1,373
152
0
374
1,878
496
0
988
890
20,302
0
L
Fafnir
 
Fafnir
270
113
0
2,002
2,434
1,028
0
361
2,073
14,985
0
L
Hercules
 
Hercules
1,369
971
0
1,553
3,390
1,587
0
0
3,390
0
13,769
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Fowqy
Hachiman
1,334
696
0
500
1,492
370
0
750
742
0
8,764
W
Osiris
GaLv4TrOn
Osiris
2,902
1,546
0
1,892
3,248
3,228
0
0
3,248
0
16,090
W
Heimdallr
ICMEXX
Heimdallr
211
75
0
500
903
161
0
0
903
0
5,742
W
Sylvanus
RelttirGod
Sylvanus
1,079
598
177
1,429
3,274
1,258
0
757
2,517
10,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,878
Gold Earned
17,023
138
Minions Killed
118
0
Camps Cleared
0
425,109
Distance Traveled
325,445
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,623
725
33
7
0
104,857
2
W
Tyr
3,603
721
36
7
0
114,720
0
L
Zeus
3,803
761
43
9
0
72,320
1
L
Fafnir
3,712
742
35
7
0
95,680
0
L
Hercules
3,428
686
23
5
0
93,235
0
L
Pele
2,511
502
0
0
0
6,093
0
L
Hachiman
3,569
714
17
3
0
58,117
1
W
Osiris
3,921
784
36
7
0
89,662
1
W
Heimdallr
3,190
638
11
2
0
39,548
1
W
Sylvanus
3,541
708
22
4
0
76,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role