Player Matchup

Merlin
Merlin
GandalfTheThick
Merlin
Level 28
God Stats
11W - 2L
1,955 SR
Queue Stats
78W - 38L
1,888 Elo+
Party 1
Tyr
Tyr
Rektal_Cavity
Tyr
Level 29
God Stats
3W - 0L
1,854 SR
Queue Stats
66W - 22L
1,877 Elo+
Party 1
Vamana
Vamana
SnivellingColt
Vamana
Level 29
God Stats
15W - 4L
1,906 SR
Queue Stats
79W - 38L
1,881 Elo+
Party 1
Team Averages
Level 29
1,905 SR
1,882 Elo+

VS

Team Averages
Level 51
1,577 SR
1,389 Elo+
Scylla
Scylla
ForceOfLiberty
Scylla
Level 123
God Stats
82W - 46L
1,675 SR
Queue Stats
1,439W - 1,271L
1,535 Elo+
Party 2
Neith
Neith
Killer_Nike1234
Neith
Level 8
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 7L
1,103 Elo+
Solo
Hercules
Hercules
Sxhizophrenic
Hercules
Level 23
God Stats
42W - 52L
1,531 SR
Queue Stats
55W - 64L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 8
11,355
757
16,688
6,518
2,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 16
11,449
763
8,830
14,338
13,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
8 / 3 / 11
11,415
761
9,980
16,060
10,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 0
10,001
667
11,219
10,094
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 3
8,381
559
4,854
11,978
3,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Sxhizophrenic
Hercules
12
2 / 6 / 2
9,452
630
5,397
19,176
16,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
6
6
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
8
1
8
12
L
0
9
3
0.17
W
6
2
16
7
W
8
3
11
4.5
L
Hercules
Sxhizophrenic
Hercules
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,498
Damage
21,470
36,916
Taken
41,248
26,129
Mitigated
23,331
13,846
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,219
301
0
1,009
10,094
3,088
712
3,569
6,525
42,373
0
W
16,688
199
0
602
6,518
2,154
920
1,968
4,550
69,801
0
L
4,854
2,017
0
1,018
11,978
3,389
678
6,410
5,568
0
27,266
W
8,830
1,517
0
6,456
14,338
13,248
536
5,459
8,879
0
35,440
W
9,980
5,388
0
6,788
16,060
10,727
1,002
4,159
11,901
0
48,755
L
Hercules
Sxhizophrenic
Hercules
5,397
2,136
0
3,677
19,176
16,854
432
6,717
12,459
0
19,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,219
Gold Earned
27,834
200
Minions Killed
125
0
Camps Cleared
0
875,743
Distance Traveled
707,112
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,001
667
64
4
0
231,540
2
W
Merlin
11,355
757
99
7
0
265,702
0
L
Neith
8,381
559
31
2
0
213,540
3
W
Tyr
11,449
763
44
3
0
311,993
4
W
Vamana
11,415
761
57
4
0
298,048
4
L
Hercules
9,452
630
30
2
0
262,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role