Player Matchup

Chang'e
Chang'e
Edgar 629
Chang'e
Level 126
God Stats
5W - 1L
1,353 SR
Queue Stats
165W - 134L
1,511 Elo+
Party 1
Khepri
Khepri
ItzJustJJ123
Khepri
Level 29
God Stats
36W - 22L
1,444 SR
Queue Stats
137W - 119L
1,423 Elo+
Party 1
Skadi
Skadi
Jacesanchez24
Skadi
Level 43
God Stats
6W - 2L
1,571 SR
Queue Stats
134W - 105L
1,422 Elo+
Party 1
Team Averages
Level 66
1,456 SR
1,452 Elo+

VS

Team Averages
Level 49
1,479 SR
1,459 Elo+
Ra
Ra
Doctortwist2
Ra
Level 21
God Stats
1W - 2L
1,609 SR
Queue Stats
27W - 34L
1,412 Elo+
Solo
Hades
Hades
NATIVExASSASIN
Hades
Level 108
God Stats
19W - 6L
1,598 SR
Queue Stats
89W - 93L
1,495 Elo+
Party 2
Odin
Odin
p3rsAiUz
Odin
Level 17
God Stats
1W - 5L
1,231 SR
Queue Stats
7W - 15L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Edgar 629
Chang'e
17
9 / 1 / 11
12,287
768
14,560
14,357
6,863
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
5 / 2 / 13
11,165
698
6,940
14,109
16,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 2 / 11
11,881
743
11,826
11,646
5,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,707
607
10,905
11,279
4,277
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 1
10,403
650
11,470
15,446
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
12
0 / 8 / 3
8,801
550
5,425
14,765
10,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
5
5
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Chang'e
Edgar 629
Chang'e
9
1
11
14.5
W
Khepri
5
2
13
5.75
W
6
2
11
5.75
L
4
6
1
0.75
L
Odin
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
27,800
40,112
Taken
41,490
28,891
Mitigated
22,191
20,234
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,905
785
1,740
1,196
11,279
4,277
0
5,228
6,051
50,686
0
W
Chang'e
Edgar 629
Chang'e
14,560
381
7,897
8,194
14,357
6,863
985
6,242
8,115
64,988
0
W
Khepri
6,940
1,347
1,247
975
14,109
16,874
169
8,679
5,430
19,362
0
W
11,826
6,965
810
1,111
11,646
5,154
1,706
7,532
4,114
0
71,483
L
11,470
1,048
1,136
3,971
15,446
7,543
0
6,928
8,518
46,651
0
L
Odin
5,425
953
736
1,247
14,765
10,371
50
9,382
5,383
0
15,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
28,911
197
Minions Killed
140
0
Camps Cleared
0
939,870
Distance Traveled
755,941
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,707
607
61
4
0
237,567
2
W
Chang'e
12,287
768
85
5
0
348,506
2
W
Khepri
11,165
698
24
2
0
303,684
1
W
Skadi
11,881
743
88
6
0
287,680
0
L
Hades
10,403
650
64
4
0
248,448
2
L
Odin
8,801
550
15
1
0
269,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role