Player Matchup

Merlin
Merlin
G1NGERN1NJA3002
Merlin
Level 17
God Stats
0W - 1L
1,235 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
NEED0
Da Ji
Level 68
God Stats
13W - 10L
1,548 SR
Queue Stats
248W - 254L
1,382 Elo+
Party 2
Anhur
Anhur
SpectreDiamond1
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,211 Elo+
Solo
Team Averages
Level 37
1,427 SR
1,364 Elo+

VS

Team Averages
Level 36
1,586 SR
1,292 Elo+
Medusa
Medusa
HectoNation
Medusa
Level 27
God Stats
16W - 7L
1,647 SR
Queue Stats
271W - 279L
1,203 Elo+
Solo
Fenrir
Fenrir
UTlegend1494
Fenrir
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 31L
1,281 Elo+
Party 1
Khepri
Khepri
YaII Might
Khepri
Level 53
God Stats
10W - 3L
1,611 SR
Queue Stats
89W - 69L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
10,017
589
11,988
11,288
3,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
NEED0
Da Ji
13
8 / 10 / 4
11,313
665
14,066
14,399
5,681
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 3 / 5
10,209
601
11,788
12,992
4,270
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 4 / 9
12,191
717
13,320
13,393
5,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
4 / 5 / 11
11,242
661
8,958
13,303
5,574
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
YaII Might
Khepri
15
6 / 4 / 13
13,051
768
7,443
19,067
23,652
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
18
19
Deaths
13
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Medusa
8
4
9
3.13
L
Da Ji
NEED0
Da Ji
8
10
4
1
L
3
3
5
1.83
W
Fenrir
4
5
11
1.9
W
Khepri
YaII Might
Khepri
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
29,721
38,679
Taken
45,763
13,799
Mitigated
35,197
2,892
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,988
430
0
125
11,288
3,848
82
2,236
9,052
38,131
0
W
Medusa
13,320
7,675
0
3,437
13,393
5,971
2,213
3,137
10,256
0
53,021
L
Da Ji
NEED0
Da Ji
14,066
3,516
0
0
14,399
5,681
188
2,121
12,278
0
40,129
L
11,788
7,893
342
2,425
12,992
4,270
282
3,158
9,834
0
28,448
W
Fenrir
8,958
2,276
0
2,519
13,303
5,574
505
2,624
10,679
0
21,562
W
Khepri
YaII Might
Khepri
7,443
526
1,192
3,320
19,067
23,652
106
6,239
12,828
30,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
36,484
137
Minions Killed
150
0
Camps Cleared
0
637,704
Distance Traveled
916,133
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,017
589
56
3
0
227,945
0
W
Medusa
12,191
717
88
5
0
297,944
2
L
Da Ji
11,313
665
41
2
0
194,182
3
L
Anhur
10,209
601
40
2
0
215,577
0
W
Fenrir
11,242
661
23
1
0
309,086
3
W
Khepri
13,051
768
39
2
0
309,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role