Player Matchup

Bacchus
Bacchus
DrWrestling726
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 52L
1,154 Elo+
Solo
Loki
Loki
Nootyourself
Loki
Level 66
God Stats
2W - 8L
1,102 SR
Queue Stats
77W - 139L
1,252 Elo+
Party 2
Heimdallr
Heimdallr
toxii-InKd
Heimdallr
Level 17
God Stats
1W - 3L
1,270 SR
Queue Stats
135W - 182L
1,291 Elo+
Party 2
Team Averages
Level 30
1,291 SR
1,233 Elo+

VS

Team Averages
Level 57
1,352 SR
1,389 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
MisterMedieval3
Kali
Level 28
God Stats
2W - 2L
1,393 SR
Queue Stats
9W - 11L
1,300 Elo+
Solo
Kukulkan
Kukulkan
angelbeats24
Kukulkan
Level 20
God Stats
8W - 6L
1,163 SR
Queue Stats
103W - 110L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
8,105
540
5,066
11,113
6,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 1
8,340
556
4,117
12,769
3,823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
toxii-InKd
Heimdallr
13
1 / 6 / 1
8,728
582
7,344
12,001
4,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
7 / 0 / 9
10,914
728
14,050
13,302
13,565
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
9 / 0 / 5
11,283
752
8,353
8,172
3,679
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
angelbeats24
Kukulkan
13
1 / 2 / 11
9,636
642
4,838
6,152
2,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
17
17
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
0
9
11.5
L
1
5
0
0.2
W
9
0
5
11.5
L
0
6
1
0.08
W
Kukulkan
angelbeats24
Kukulkan
1
2
11
3.25
L
Heimdallr
toxii-InKd
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
27,241
35,883
Taken
27,626
14,496
Mitigated
19,935
7,721
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,050
4,474
844
2,732
13,302
13,565
803
2,822
10,480
0
34,431
L
5,066
1,357
111
410
11,113
6,002
0
2,265
8,848
13,918
0
W
8,353
4,660
0
1,714
8,172
3,679
851
613
7,559
0
27,658
L
4,117
1,725
538
3,488
12,769
3,823
0
530
12,239
0
41,083
W
Kukulkan
angelbeats24
Kukulkan
4,838
203
0
1,098
6,152
2,691
995
1,683
4,469
40,454
0
L
Heimdallr
toxii-InKd
Heimdallr
7,344
3,717
612
2,562
12,001
4,671
43
2,115
9,886
0
37,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,173
Gold Earned
31,833
129
Minions Killed
148
0
Camps Cleared
0
698,942
Distance Traveled
790,466
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,914
728
45
3
0
269,736
0
L
Bacchus
8,105
540
21
1
0
217,015
0
W
Kali
11,283
752
35
2
0
268,256
2
L
Loki
8,340
556
50
3
0
279,942
3
W
Kukulkan
9,636
642
68
5
0
252,474
6
L
Heimdallr
8,728
582
58
4
0
201,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role