Player Matchup

Skadi
Skadi
Diamond II
 
Skadi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
CreiQueTenia18
Ganesha
Diamond III
Level 146
God Stats
5W - 5L
1,700 SR
Queue Stats
446W - 460L
2,104 MMR
Solo
Sol
Sol
Diamond I
adbrian
Sol
Diamond I
Level 158
God Stats
14W - 12L
1,686 SR
Queue Stats
307W - 292L
2,191 MMR
Party 1
Bellona
Bellona
Diamond II
hsalSz
Bellona
Diamond II
Level 146
God Stats
3W - 5L
1,459 SR
Queue Stats
187W - 171L
2,064 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,569 SR
1,872 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,546 SR
1,906 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
 
Kuzenbo
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
BuscandoADory
Zhong Kui
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 131L
2,412 MMR
Party 2
Thor
Thor
Diamond II
Martchello
Thor
Diamond II
Level 134
God Stats
7W - 7L
1,625 SR
Queue Stats
342W - 334L
2,076 MMR
Solo
Izanami
Izanami
Diamond IV
Nøiado
Izanami
Diamond IV
Level 147
God Stats
72W - 37L
1,604 SR
Queue Stats
219W - 223L
2,042 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
0 / 0 / 0
3,110
622
906
1,597
446
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
 
Set
1
0 / 0 / 0
2,502
500
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,301
660
363
2,057
567
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
6
1 / 0 / 0
3,768
754
1,674
2,131
510
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
hsalSz
Bellona
6
0 / 1 / 0
3,620
724
1,531
3,738
3,261
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditePersephoneHelHun BatzOdin

VS

Bans
MerlinKhepriYemojaGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 1
3,772
754
2,135
1,936
1,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
 
Kuzenbo
5
1 / 1 / 0
3,507
701
1,614
2,967
1,420
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zhong Kui
BuscandoADory
Zhong Kui
7
0 / 0 / 0
4,000
800
753
2,360
1,014
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,752
750
390
2,938
740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Nøiado
Izanami
6
0 / 0 / 0
3,538
708
960
1,830
313
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
Set
 
Set
0
0
0
0
W
Nemesis
 
Nemesis
0
0
1
0.5
W
Kuzenbo
 
Kuzenbo
1
1
0
1
W
Zhong Kui
BuscandoADory
Zhong Kui
0
0
0
0
L
0
0
1
0.5
W
0
0
0
0
W
Izanami
Nøiado
Izanami
0
0
0
0
L
Sol
1
0
0
1
L
Bellona
hsalSz
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,474
Damage
5,852
9,523
Taken
12,031
4,784
Mitigated
4,682
4,353
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
906
522
0
500
1,597
446
0
723
874
0
12,217
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
 
Nemesis
2,135
999
0
1,363
1,936
1,195
0
0
1,936
0
13,208
W
Kuzenbo
 
Kuzenbo
1,614
526
0
1,000
2,967
1,420
0
768
2,199
5,678
0
W
Zhong Kui
BuscandoADory
Zhong Kui
753
242
0
1,676
2,360
1,014
0
892
1,468
19,911
0
L
363
120
0
929
2,057
567
0
326
1,731
8,419
0
W
390
159
0
1,131
2,938
740
0
348
2,590
0
17,024
W
Izanami
Nøiado
Izanami
960
790
0
598
1,830
313
0
29
1,801
0
20,895
L
Sol
1,674
1,154
0
1,179
2,131
510
0
1,215
916
17,079
0
L
Bellona
hsalSz
Bellona
1,531
630
0
1,745
3,738
3,261
0
103
3,635
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,301
Gold Earned
18,569
98
Minions Killed
183
0
Camps Cleared
0
390,567
Distance Traveled
544,972
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,110
622
32
6
0
95,056
2
L
Set
2,502
500
0
0
0
15,927
0
W
Nemesis
3,772
754
34
7
0
120,695
0
W
Kuzenbo
3,507
701
12
2
0
118,580
2
W
Zhong Kui
4,000
800
55
11
0
101,321
3
L
Ganesha
3,301
660
1
0
0
100,418
2
W
Thor
3,752
750
39
8
0
99,444
0
W
Izanami
3,538
708
43
9
0
104,932
3
L
Sol
3,768
754
28
6
0
85,391
1
L
Bellona
3,620
724
37
7
0
93,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role