Player Matchup

Artio
Artio
Darksigil1
Artio
Level 39
God Stats
3W - 1L
1,369 SR
Queue Stats
20W - 10L
1,625 Elo+
Party 2
Fenrir
Fenrir
G01D
Fenrir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,741 Elo+
Party 2
Sol
Sol
PureChaos711
Sol
Level 64
God Stats
2W - 1L
1,799 SR
Queue Stats
19W - 10L
1,590 Elo+
Party 2
Cupid
Cupid
dvader7899
Cupid
Level 30
God Stats
3W - 0L
1,939 SR
Queue Stats
19W - 6L
1,828 Elo+
Party 2
Team Averages
Level 44
1,652 SR
1,696 Elo+

VS

Team Averages
Level 66
1,823 SR
1,655 Elo+
Cu Chulainn
Cu Chulainn
Cold Crainqs
Cu Chulainn
Level 60
God Stats
0W - 1L
1,921 SR
Queue Stats
2W - 5L
1,622 Elo+
Party 3
Hel
Hel
Firehelm17
Hel
Level 149
God Stats
1W - 1L
1,794 SR
Queue Stats
18W - 13L
1,663 Elo+
Party 1
Kuzenbo
Kuzenbo
TheUltraFade
Kuzenbo
Level 28
God Stats
1W - 1L
1,869 SR
Queue Stats
10W - 9L
1,622 Elo+
Party 3
Sun Wukong
Sun Wukong
Zade09
Sun Wukong
Level 28
God Stats
11W - 9L
1,709 SR
Queue Stats
15W - 15L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
7 / 4 / 11
16,685
795
17,195
26,577
27,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
G01D
Fenrir
19
3 / 11 / 12
14,042
669
19,729
24,995
15,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 9 / 10
15,737
749
31,665
26,100
10,607
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
20
7 / 5 / 10
16,707
796
24,200
19,414
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cold Crainqs
Cu Chulainn
20
8 / 4 / 4
15,087
718
15,503
20,169
20,692
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
14 / 5 / 9
16,883
804
39,091
34,504
29,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
TheUltraFade
Kuzenbo
19
2 / 8 / 11
13,651
650
12,096
25,911
33,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Zade09
Sun Wukong
20
5 / 4 / 12
14,638
697
13,209
31,041
36,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
65
21
Kills
29
29
Deaths
21
43
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cold Crainqs
Cu Chulainn
8
4
4
2.5
W
Artio
7
4
11
3.13
L
14
5
9
3.7
W
Fenrir
G01D
Fenrir
3
11
12
0.82
W
4
9
10
1
L
Kuzenbo
TheUltraFade
Kuzenbo
2
8
11
0.94
L
Sun Wukong
Zade09
Sun Wukong
5
4
12
2.75
W
Cupid
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,789
Damage
79,899
97,086
Taken
111,625
62,793
Mitigated
120,839
30,086
Healing
45,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cold Crainqs
Cu Chulainn
15,503
2,556
606
4,983
20,169
20,692
1,359
10,547
9,622
0
64,318
W
Artio
17,195
2,478
3,340
8,127
26,577
27,622
498
12,251
14,326
62,643
0
L
39,091
2,345
14,740
21,604
34,504
29,660
2,683
13,661
20,843
104,087
0
W
Fenrir
G01D
Fenrir
19,729
7,145
0
2,816
24,995
15,944
559
11,657
13,338
0
43,414
W
31,665
11,657
0
8,034
26,100
10,607
560
14,943
11,157
69,400
0
L
Kuzenbo
TheUltraFade
Kuzenbo
12,096
1,810
0
0
25,911
33,607
1,213
11,128
14,783
26,570
1,964
L
Sun Wukong
Zade09
Sun Wukong
13,209
3,478
0
4,017
31,041
36,880
951
13,937
17,104
0
37,850
W
Cupid
24,200
15,706
3,711
4,058
19,414
8,620
3,032
11,879
7,535
0
93,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,171
Gold Earned
60,259
326
Minions Killed
315
13
Camps Cleared
12
1,432,887
Distance Traveled
1,522,085
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
15,087
718
87
4
6
375,484
0
W
Artio
16,685
795
89
4
4
404,003
3
L
Hel
16,883
804
140
7
4
403,588
0
W
Fenrir
14,042
669
34
2
3
343,753
1
W
Sol
15,737
749
79
4
4
334,199
2
L
Kuzenbo
13,651
650
35
2
0
332,730
0
L
Sun Wukong
14,638
697
53
3
2
410,283
0
W
Cupid
16,707
796
124
6
2
350,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role