Player Matchup

Fenrir
Fenrir
Diamond I
BPS Up
Fenrir
Diamond I
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
297W - 191L
2,202 MMR
Party 1
Chaac
Chaac
Diamond IV
MV Rango
Chaac
Diamond IV
Level 121
God Stats
226W - 110L
1,831 SR
Queue Stats
550W - 421L
1,889 MMR
Party 1
Vulcan
Vulcan
Platinum III
l Imperius l
Vulcan
Platinum III
Level 148
God Stats
79W - 60L
1,636 SR
Queue Stats
572W - 486L
1,721 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,656 SR
1,937 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,631 SR
1,894 MMR
Bacchus
Bacchus
Platinum II
Anguiano7
Bacchus
Platinum II
Level 143
God Stats
12W - 15L
1,703 SR
Queue Stats
80W - 113L
1,852 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Skri11s
Cernunnos
Diamond V
Level 149
God Stats
19W - 30L
1,605 SR
Queue Stats
195W - 198L
1,890 MMR
Solo
Scylla
Scylla
Platinum II
Yazzerton_lll
Scylla
Platinum II
Level 108
God Stats
2W - 3L
1,586 SR
Queue Stats
26W - 22L
1,941 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BPS Up
Fenrir
17
6 / 3 / 10
14,293
681
17,609
22,423
20,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
MV Rango
Chaac
19
9 / 3 / 6
15,042
716
18,674
19,415
21,913
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vulcan
17
2 / 4 / 9
13,466
641
20,238
11,888
4,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SobekHe BoPersephoneAphroditeOdin

VS

Bans
ZeusXing TianUllrKuzenboAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anguiano7
Bacchus
16
6 / 4 / 3
14,642
697
14,306
31,326
38,273
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Skri11s
Cernunnos
16
4 / 8 / 5
13,278
632
16,966
22,872
9,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 6 / 4
12,498
595
12,164
16,317
6,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
10
10
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anguiano7
Bacchus
6
4
3
1.88
W
Fenrir
BPS Up
Fenrir
6
3
10
3.67
W
Chaac
MV Rango
Chaac
9
3
6
4
L
Cernunnos
Skri11s
Cernunnos
4
8
5
0.81
L
0
6
4
0.33
W
Vulcan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,521
Damage
43,436
53,726
Taken
70,515
46,424
Mitigated
54,072
19,849
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anguiano7
Bacchus
14,306
1,927
597
6,955
31,326
38,273
175
12,048
19,278
34,413
0
W
Fenrir
BPS Up
Fenrir
17,609
4,025
0
3,951
22,423
20,412
506
9,934
12,489
629
47,065
W
Chaac
MV Rango
Chaac
18,674
2,152
0
11,019
19,415
21,913
775
10,106
9,309
395
72,943
L
Cernunnos
Skri11s
Cernunnos
16,966
8,864
0
6,207
22,872
9,643
204
6,470
16,402
0
92,098
L
12,164
273
0
3,134
16,317
6,156
1,062
3,404
12,913
93,804
0
W
Vulcan
20,238
9,854
0
4,879
11,888
4,099
1,020
6,432
5,456
84,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
40,418
252
Minions Killed
245
0
Camps Cleared
0
1,247,486
Distance Traveled
1,102,842
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,642
697
27
1
0
410,931
0
W
Fenrir
14,293
681
44
2
0
423,615
2
W
Chaac
15,042
716
92
4
0
418,846
2
L
Cernunnos
13,278
632
116
6
0
313,623
2
L
Scylla
12,498
595
102
5
0
378,288
4
W
Vulcan
13,466
641
116
6
0
405,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role