Player Matchup

Thor
Thor
 
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
He Bo
He Bo
JJSSB6
He Bo
Level 26
God Stats
6W - 5L
1,699 SR
Queue Stats
233W - 187L
1,729 Elo+
Solo
Hachiman
Hachiman
RaiderCj64
Hachiman
Level 24
God Stats
16W - 21L
1,595 SR
Queue Stats
101W - 110L
1,394 Elo+
Party 2
Ymir
Ymir
Wick3d_King_Jay1
Ymir
Level 44
God Stats
2W - 8L
1,304 SR
Queue Stats
64W - 72L
1,416 Elo+
Party 2
Nemesis
Nemesis
babydolltorii
Nemesis
Level 25
God Stats
76W - 69L
1,453 SR
Queue Stats
92W - 103L
1,328 Elo+
Party 2
Team Averages
Level 25
1,510 SR
1,473 Elo+

VS

Team Averages
Level 22
1,473 SR
1,560 Elo+
Athena
Athena
FRANKxTH3xTANK9
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 66L
1,710 Elo+
Party 1
Zeus
Zeus
JustTheTip37061
Zeus
Level 21
God Stats
21W - 9L
1,750 SR
Queue Stats
98W - 78L
1,675 Elo+
Party 1
Bakasura
Bakasura
L1QUID_Solid456
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,660 Elo+
Solo
Arachne
Arachne
PanderBear33
Arachne
Level 31
God Stats
1W - 4L
1,103 SR
Queue Stats
9W - 12L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
dV Macho
Baron Samedi
Level 31
God Stats
3W - 1L
1,511 SR
Queue Stats
87W - 87L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
0 / 10 / 9
9,105
911
5,671
17,959
6,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
JJSSB6
He Bo
17
7 / 3 / 6
11,487
1,149
18,893
9,973
3,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
RaiderCj64
Hachiman
14
1 / 7 / 4
8,805
881
6,131
11,290
3,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 10
10,404
1,040
9,007
17,161
10,524
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nemesis
16
4 / 5 / 6
10,173
1,017
6,190
10,745
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 17
9,418
942
4,372
11,549
10,371
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
14 / 1 / 8
12,885
1,289
29,112
4,720
1,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
17
8 / 4 / 11
10,214
1,021
11,081
14,321
6,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
PanderBear33
Arachne
16
3 / 4 / 12
9,584
958
5,484
12,182
5,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
dV Macho
Baron Samedi
17
3 / 3 / 21
10,809
1,081
12,580
9,478
4,541
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
14
Kills
28
28
Deaths
14
35
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
10
9
0.45
W
0
2
17
4.25
L
He Bo
JJSSB6
He Bo
7
3
6
3.33
W
14
1
8
18
W
Bakasura
8
4
11
3.38
W
Arachne
PanderBear33
Arachne
3
4
12
2.25
L
Hachiman
RaiderCj64
Hachiman
1
7
4
0.43
L
2
3
10
2.33
L
Nemesis
4
5
6
1.4
W
Baron Samedi
dV Macho
Baron Samedi
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
62,629
67,128
Taken
52,250
27,646
Mitigated
28,266
7,021
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,671
2,237
0
0
17,959
6,037
0
10,624
6,648
0
12,696
W
4,372
984
0
0
11,549
10,371
0
7,108
4,441
14,559
0
L
He Bo
JJSSB6
He Bo
18,893
1,369
0
977
9,973
3,515
0
6,836
2,927
48,803
0
W
29,112
2,829
624
761
4,720
1,759
0
2,139
2,581
52,589
0
W
Bakasura
11,081
8,213
0
787
14,321
6,285
0
6,617
7,704
0
17,908
W
Arachne
PanderBear33
Arachne
5,484
4,349
0
516
12,182
5,310
0
5,416
6,766
0
13,675
L
Hachiman
RaiderCj64
Hachiman
6,131
3,961
0
0
11,290
3,606
0
7,291
3,671
0
14,454
L
9,007
1,004
405
3,675
17,161
10,524
0
13,740
3,351
39,099
0
L
Nemesis
6,190
2,717
0
1,964
10,745
3,964
0
7,573
3,117
0
15,419
W
Baron Samedi
dV Macho
Baron Samedi
12,580
2,075
1,915
3,009
9,478
4,541
0
6,620
2,858
26,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,974
Gold Earned
52,910
186
Minions Killed
152
7
Camps Cleared
5
771,599
Distance Traveled
959,276
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,105
911
9
1
0
136,624
0
W
Athena
9,418
942
23
2
0
187,662
0
L
He Bo
11,487
1,149
82
8
2
202,659
1
W
Zeus
12,885
1,289
51
5
3
179,802
0
W
Bakasura
10,214
1,021
14
1
1
208,884
0
W
Arachne
9,584
958
21
2
0
202,404
0
L
Hachiman
8,805
881
10
1
0
100,467
0
L
Ymir
10,404
1,040
71
7
2
170,493
1
L
Nemesis
10,173
1,017
14
1
3
161,356
2
W
Baron Samedi
10,809
1,081
43
4
1
180,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role