Player Matchup

Arachne
Arachne
 
Arachne
Level 12
God Stats
10W - 11L
1,502 SR
Queue Stats
10W - 11L
1,364 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 10
God Stats
1W - 5L
1,357 SR
Queue Stats
10W - 11L
1,364 Elo+
Party 2
Sol
Sol
 
Sol
Level 12
God Stats
2W - 2L
1,489 SR
Queue Stats
10W - 11L
1,319 Elo+
Solo
Hel
Hel
FarFan367
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,214 Elo+
Party 3
Guan Yu
Guan Yu
TabularTax12874
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,108 Elo+
Party 3
Team Averages
Level 9
1,470 SR
1,274 Elo+

VS

Team Averages
Level 36
1,617 SR
1,338 Elo+
Kukulkan
Kukulkan
BeAu GiLLa CuDi
Kukulkan
Level 6
God Stats
8W - 2L
1,810 SR
Queue Stats
24W - 27L
1,192 Elo+
Party 1
Cupid
Cupid
Hipthejisus
Cupid
Level 34
God Stats
2W - 0L
1,677 SR
Queue Stats
80W - 81L
1,362 Elo+
Party 4
Skadi
Skadi
HotxRobinsonx
Skadi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,295 Elo+
Party 4
Scylla
Scylla
NumbA1Player7
Scylla
Level 109
God Stats
5W - 1L
1,671 SR
Queue Stats
70W - 63L
1,476 Elo+
Party 1
Neith
Neith
TheCriss07
Neith
Level 16
God Stats
8W - 7L
1,429 SR
Queue Stats
92W - 106L
1,368 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 10 / 5
9,266
927
4,675
18,749
7,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
 
Scylla
17
0 / 8 / 9
10,034
1,003
7,371
13,857
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
 
Sol
18
8 / 5 / 3
12,550
1,255
15,810
17,398
5,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 13 / 8
9,319
932
5,380
14,939
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 14 / 5
10,636
1,064
6,051
27,466
26,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

55

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 3 / 17
11,206
1,121
8,218
5,195
1,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 29
12,631
1,263
20,061
14,342
4,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 3 / 18
10,800
1,080
14,143
9,380
5,319
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 0 / 24
14,662
1,466
23,914
5,702
1,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
10 / 2 / 18
11,554
1,155
14,751
8,846
2,860
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
155
13
Kills
49
50
Deaths
13
30
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
10
5
0.35
L
Scylla
 
Scylla
0
8
9
0.56
L
Sol
 
Sol
8
5
3
1.9
W
Kukulkan
6
3
17
4.83
L
0
13
8
0.31
W
8
5
29
4.5
W
6
3
18
5
W
19
0
24
31
L
4
14
5
0.46
W
Neith
10
2
18
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
81,087
92,409
Taken
43,465
51,117
Mitigated
16,646
7,536
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,675
4,148
0
212
18,749
7,115
0
5,599
13,150
0
9,840
L
Scylla
 
Scylla
7,371
924
0
0
13,857
5,108
0
5,854
8,003
27,806
0
L
Sol
 
Sol
15,810
956
13
3,241
17,398
5,852
0
5,290
12,108
49,807
0
W
Kukulkan
8,218
1,493
0
0
5,195
1,794
0
3,851
1,344
30,870
0
L
5,380
1,498
108
674
14,939
6,568
0
5,375
9,564
11,505
0
W
20,061
14,787
268
2,745
14,342
4,756
0
10,330
4,012
0
31,519
W
14,143
7,158
0
485
9,380
5,319
0
4,410
4,970
0
26,143
W
23,914
1,203
366
2,805
5,702
1,917
0
3,322
2,380
41,023
0
L
6,051
1,062
628
2,660
27,466
26,474
0
10,014
17,452
0
20,651
W
Neith
14,751
9,200
0
2,184
8,846
2,860
0
6,648
2,198
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
60,853
146
Minions Killed
181
3
Camps Cleared
6
815,381
Distance Traveled
778,685
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,266
927
6
1
1
142,175
0
L
Scylla
10,034
1,003
43
4
1
158,271
0
L
Sol
12,550
1,255
69
7
1
191,519
0
W
Kukulkan
11,206
1,121
56
6
0
130,798
0
L
Hel
9,319
932
11
1
0
134,543
0
W
Cupid
12,631
1,263
19
2
2
176,215
0
W
Skadi
10,800
1,080
30
3
1
137,452
0
W
Scylla
14,662
1,466
45
5
2
215,753
0
L
Guan Yu
10,636
1,064
17
2
0
188,873
1
W
Neith
11,554
1,155
31
3
1
118,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role