Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Chewie_Skywalker
Da Ji
Level 89
God Stats
3W - 4L
1,510 SR
Queue Stats
180W - 184L
1,472 Elo+
Solo
Bakasura
Bakasura
Coatsworth907
Bakasura
Level 115
God Stats
1W - 1L
1,509 SR
Queue Stats
1W - 6L
1,142 Elo+
Party 1
Tyr
Tyr
Devin Dukes
Tyr
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,506 Elo+
Party 1
Scylla
Scylla
eG x Demon
Scylla
Level 89
God Stats
0W - 2L
1,263 SR
Queue Stats
78W - 82L
1,463 Elo+
Solo
Team Averages
Level 121
1,456 SR
1,417 Elo+

VS

Team Averages
Level 102
1,425 SR
1,580 Elo+
Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ATrueVagabond
Yemoja
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 36L
1,631 Elo+
Solo
Thoth
Thoth
T Flexin Rex
Thoth
Level 84
God Stats
5W - 2L
1,594 SR
Queue Stats
236W - 223L
1,488 Elo+
Solo
Tyr
Tyr
ZcityZ
Tyr
Level 70
God Stats
1W - 0L
1,245 SR
Queue Stats
36W - 35L
1,501 Elo+
Solo
Arachne
Arachne
iJomo-
Arachne
Level 132
God Stats
1W - 0L
1,287 SR
Queue Stats
5W - 3L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 8 / 5
9,739
649
16,188
12,743
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 4 / 7
11,306
754
14,070
13,021
9,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Coatsworth907
Bakasura
17
3 / 4 / 9
9,438
629
10,942
15,381
7,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 5 / 8
9,050
603
8,883
17,230
15,342
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
eG x Demon
Scylla
17
2 / 6 / 9
10,026
668
8,048
14,935
6,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 3 / 12
12,121
808
22,063
19,190
8,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 8
10,421
695
6,495
9,683
5,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 2 / 12
11,595
773
14,485
7,048
2,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
ZcityZ
Tyr
20
8 / 3 / 10
11,957
797
11,323
20,069
21,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
iJomo-
Arachne
17
6 / 5 / 8
11,334
756
10,886
14,458
5,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
77
16
Kills
27
27
Deaths
16
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
5
0.69
W
Chiron
 
Chiron
9
3
12
5
W
3
3
8
2.33
L
7
4
7
2.63
L
Bakasura
Coatsworth907
Bakasura
3
4
9
1.88
L
1
5
8
1
W
1
2
12
3.5
W
Tyr
ZcityZ
Tyr
8
3
10
4.33
L
Scylla
eG x Demon
Scylla
2
6
9
1.08
W
Arachne
iJomo-
Arachne
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,131
Damage
65,252
73,310
Taken
70,448
43,197
Mitigated
43,923
25,401
Healing
37,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,188
483
888
1,504
12,743
5,070
0
3,633
9,110
38,306
0
W
Chiron
 
Chiron
22,063
11,746
2,004
8,303
19,190
8,717
2,981
5,547
13,146
0
41,957
W
6,495
462
12,257
1,935
9,683
5,709
188
2,283
6,845
16,229
0
L
14,070
1,818
652
3,937
13,021
9,303
0
3,771
9,250
0
20,469
L
Bakasura
Coatsworth907
Bakasura
10,942
7,048
1,939
5,026
15,381
7,436
0
4,555
10,826
0
9,256
L
8,883
1,751
1,751
4,336
17,230
15,342
275
4,610
12,620
0
17,918
W
14,485
495
1,000
1,199
7,048
2,535
544
2,003
4,074
45,237
0
W
Tyr
ZcityZ
Tyr
11,323
1,169
1,478
5,138
20,069
21,840
1,656
6,138
13,546
0
24,978
L
Scylla
eG x Demon
Scylla
8,048
1,286
1,210
4,158
14,935
6,046
0
4,411
10,524
28,566
0
W
Arachne
iJomo-
Arachne
10,886
7,020
342
3,892
14,458
5,122
0
8,265
5,957
0
17,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,559
Gold Earned
57,428
166
Minions Killed
160
0
Camps Cleared
0
1,236,357
Distance Traveled
1,388,146
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,739
649
48
3
0
210,006
0
W
Chiron
12,121
808
46
3
0
279,191
1
W
Yemoja
10,421
695
19
1
0
273,154
3
L
Da Ji
11,306
754
19
1
0
242,203
0
L
Bakasura
9,438
629
30
2
0
303,741
2
L
Tyr
9,050
603
23
2
0
266,152
2
W
Thoth
11,595
773
63
4
0
284,784
1
W
Tyr
11,957
797
22
1
0
284,036
1
L
Scylla
10,026
668
46
3
0
214,255
2
W
Arachne
11,334
756
10
1
0
266,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role