Player Matchup

Pele
Pele
CannyDUALCORE
Pele
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
DrWillWelch
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,325 Elo+
Solo
Ymir
Ymir
Marx4879
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PLK zYanSs7
Jormungandr
Level 26
God Stats
1W - 4L
1,218 SR
Queue Stats
5W - 11L
1,241 Elo+
Solo
Artemis
Artemis
WildWorvers
Artemis
Level 17
God Stats
14W - 12L
1,528 SR
Queue Stats
32W - 34L
1,324 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,378 Elo+

VS

Team Averages
Level 16
1,517 SR
1,471 Elo+
Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
76W - 98L
1,500 Elo+
Solo
Susano
Susano
ScottieZ114
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,300 Elo+
Party 2
Scylla
Scylla
Sweyen
Scylla
Level 11
God Stats
2W - 2L
1,578 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Merlin
Merlin
Tango3780
Merlin
Level 15
God Stats
8W - 5L
1,506 SR
Queue Stats
74W - 80L
1,557 Elo+
Solo
Osiris
Osiris
ZionicasFren
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 13 / 4
10,409
946
13,219
26,611
14,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
DrWillWelch
Bacchus
15
2 / 4 / 0
10,474
952
5,927
18,284
17,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
1 / 10 / 4
10,112
919
3,545
21,612
8,261
Jormungandr
PLK zYanSs7
Jormungandr
14
0 / 6 / 2
9,143
831
2,603
8,595
2,804
Artemis
WildWorvers
Artemis
16
1 / 17 / 4
10,583
962
18,298
24,876
9,264
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
2 / 1 / 31
12,161
1,106
12,188
10,927
14,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
20
14 / 2 / 24
13,457
1,223
19,397
9,977
4,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Scylla
Sweyen
Scylla
18
8 / 1 / 16
12,148
1,104
17,081
9,087
3,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Tango3780
Merlin
19
7 / 0 / 20
11,680
1,062
19,356
7,328
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
20
19 / 1 / 23
14,553
1,323
27,557
14,865
19,601
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
164
5
Kills
50
50
Deaths
5
14
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
31
17.5
L
1
13
4
0.23
L
Bacchus
DrWillWelch
Bacchus
2
4
0
0.5
L
Ymir
1
10
4
0.3
L
Jormungandr
PLK zYanSs7
Jormungandr
0
6
2
0.17
W
Susano
14
2
24
13
W
Scylla
Sweyen
Scylla
8
1
16
16
W
Merlin
Tango3780
Merlin
7
0
20
17
L
Artemis
WildWorvers
Artemis
1
17
4
0.18
W
Osiris
19
1
23
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,592
Damage
95,579
99,978
Taken
52,184
52,649
Mitigated
45,574
1,667
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,188
582
582
4,296
10,927
14,768
0
3,928
6,999
34,769
0
L
13,219
1,900
0
1,122
26,611
14,471
0
12,689
13,922
0
36,776
L
Bacchus
DrWillWelch
Bacchus
5,927
598
0
0
18,284
17,849
0
7,923
10,361
17,248
0
L
Ymir
3,545
543
0
0
21,612
8,261
0
12,959
8,653
14,858
0
L
Jormungandr
PLK zYanSs7
Jormungandr
2,603
500
0
0
8,595
2,804
0
4,597
3,998
8,855
0
W
Susano
19,397
5,331
1,344
1,888
9,977
4,837
0
2,190
7,787
0
39,038
W
Scylla
Sweyen
Scylla
17,081
3,819
0
0
9,087
3,290
0
1,778
7,309
33,450
0
W
Merlin
Tango3780
Merlin
19,356
1,537
0
0
7,328
3,078
0
1,557
5,771
36,765
0
L
Artemis
WildWorvers
Artemis
18,298
9,989
0
545
24,876
9,264
0
10,762
14,114
0
36,434
W
Osiris
27,557
11,995
0
5,328
14,865
19,601
0
2,622
11,901
539
36,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
63,999
151
Minions Killed
238
1
Camps Cleared
6
742,681
Distance Traveled
1,037,050
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,161
1,106
80
7
1
203,391
1
L
Pele
10,409
946
40
4
0
208,826
1
L
Bacchus
10,474
952
25
2
0
171,992
0
L
Ymir
10,112
919
36
3
0
143,030
2
L
Jormungandr
9,143
831
8
1
0
92,572
0
W
Susano
13,457
1,223
44
4
2
206,669
0
W
Scylla
12,148
1,104
44
4
0
188,233
0
W
Merlin
11,680
1,062
39
4
3
224,627
0
L
Artemis
10,583
962
42
4
1
126,261
0
W
Osiris
14,553
1,323
31
3
0
214,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role