Player Matchup

He Bo
He Bo
Saucy_MILF
He Bo
Level 29
God Stats
0W - 1L
1,357 SR
Queue Stats
36W - 17L
1,945 Elo+
Party 2
Ullr
Ullr
Sumerrian
Ullr
Level 28
God Stats
26W - 31L
1,681 SR
Queue Stats
98W - 107L
1,571 Elo+
Solo
Ganesha
Ganesha
TeemperSlays-
Ganesha
Level 21
God Stats
4W - 5L
1,502 SR
Queue Stats
5W - 8L
1,236 Elo+
Party 2
Susano
Susano
benbach
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,562 Elo+
Solo
Arachne
Arachne
xX_Sosnas_Xx
Arachne
Level 25
God Stats
5W - 7L
1,433 SR
Queue Stats
47W - 74L
1,292 Elo+
Party 2
Team Averages
Level 22
1,495 SR
1,521 Elo+

VS

Team Averages
Level 21
1,582 SR
1,492 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
22W - 15L
1,571 SR
Queue Stats
46W - 46L
1,462 Elo+
Solo
Hun Batz
Hun Batz
LosIluminatiBaBy
Hun Batz
Level 38
God Stats
2W - 2L
1,450 SR
Queue Stats
67W - 78L
1,418 Elo+
Party 1
Neith
Neith
Sheedha
Neith
Level 11
God Stats
4W - 3L
1,781 SR
Queue Stats
7W - 11L
1,453 Elo+
Solo
Ymir
Ymir
noel_cks
Ymir
Level 16
God Stats
1W - 0L
1,608 SR
Queue Stats
8W - 9L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
palli__10
Erlang Shen
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
1 / 0 / 0
4,081
680
891
1,433
271
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
6
1 / 1 / 2
3,818
636
1,140
2,010
528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ganesha
4
0 / 3 / 0
3,021
504
924
2,589
810
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
benbach
Susano
5
1 / 3 / 0
3,422
570
891
3,282
784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
xX_Sosnas_Xx
Arachne
2
0 / 0 / 0
2,784
464
0
253
39
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
2 / 0 / 0
4,370
728
1,184
937
345
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 1 / 0
3,764
627
213
2,438
471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Neith
Sheedha
Neith
6
4 / 0 / 0
4,314
719
2,119
1,825
479
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Ymir
5
1 / 1 / 0
3,603
601
482
2,252
1,210
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
palli__10
Erlang Shen
6
0 / 1 / 2
4,035
673
1,435
4,133
3,036
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
7
7
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
0
2
W
0
1
0
0
L
He Bo
1
0
0
1
W
Neith
Sheedha
Neith
4
0
0
4
L
Ullr
1
1
2
2
L
Ganesha
0
3
0
0
L
Susano
benbach
Susano
1
3
0
0.33
W
Ymir
1
1
0
1
W
Erlang Shen
palli__10
Erlang Shen
0
1
2
1
L
Arachne
xX_Sosnas_Xx
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,846
Damage
5,433
9,567
Taken
11,585
2,432
Mitigated
5,541
1,552
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,184
174
0
806
937
345
182
311
626
13,963
0
W
213
0
0
1,128
2,438
471
22
0
2,438
0
13,746
L
He Bo
891
0
0
1,114
1,433
271
0
219
1,214
17,706
0
W
Neith
Sheedha
Neith
2,119
1,006
0
658
1,825
479
933
624
1,201
0
10,234
L
Ullr
1,140
753
0
331
2,010
528
364
449
1,561
0
13,416
L
Ganesha
924
350
0
0
2,589
810
55
0
2,589
3,638
0
L
Susano
benbach
Susano
891
455
0
0
3,282
784
101
998
2,284
0
5,962
W
Ymir
482
244
0
186
2,252
1,210
0
83
2,169
4,433
0
W
Erlang Shen
palli__10
Erlang Shen
1,435
981
0
1,759
4,133
3,036
36
797
3,336
0
17,951
L
Arachne
xX_Sosnas_Xx
Arachne
0
0
0
107
253
39
0
0
253
0
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,126
Gold Earned
20,086
68
Minions Killed
131
0
Camps Cleared
0
451,214
Distance Traveled
491,648
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,370
728
38
6
0
88,583
2
W
Hun Batz
3,764
627
34
6
0
122,606
2
L
He Bo
4,081
680
35
6
0
110,732
1
W
Neith
4,314
719
18
3
0
86,027
0
L
Ullr
3,818
636
20
3
0
90,780
1
L
Ganesha
3,021
504
0
0
0
111,363
0
L
Susano
3,422
570
10
2
0
104,914
2
W
Ymir
3,603
601
8
1
0
84,339
0
W
Erlang Shen
4,035
673
33
6
0
110,093
2
L
Arachne
2,784
464
3
1
0
33,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role